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crate::ix!();
//-------------------------------------------[.cpp/bitcoin/src/test/util/transaction_utils.h]
//-------------------------------------------[.cpp/bitcoin/src/test/util/transaction_utils.cpp]
/**
| create crediting transaction
|
| [1 coinbase input => 1 output with given
| scriptPubkey and value]
*/
pub fn build_crediting_transaction(
script_pub_key: &Script,
n_value: Option<i32>) -> MutableTransaction {
let n_value: i32 = n_value.unwrap_or(0);
todo!();
/*
CMutableTransaction txCredit;
txCredit.nVersion = 1;
txCredit.nLockTime = 0;
txCredit.vin.resize(1);
txCredit.vout.resize(1);
txCredit.vin[0].prevout.SetNull();
txCredit.vin[0].scriptSig = CScript() << CScriptNum(0) << CScriptNum(0);
txCredit.vin[0].nSequence = CTxIn::SEQUENCE_FINAL;
txCredit.vout[0].scriptPubKey = scriptPubKey;
txCredit.vout[0].nValue = nValue;
return txCredit;
*/
}
/**
| create spending transaction
|
| [1 input with referenced transaction outpoint,
| scriptSig, scriptWitness =>
|
| 1 output with empty scriptPubKey, full value
| of referenced transaction]
*/
pub fn build_spending_transaction(
script_sig: &Script,
script_witness: &ScriptWitness,
tx_credit: &Transaction) -> MutableTransaction {
todo!();
/*
CMutableTransaction txSpend;
txSpend.nVersion = 1;
txSpend.nLockTime = 0;
txSpend.vin.resize(1);
txSpend.vout.resize(1);
txSpend.vin[0].scriptWitness = scriptWitness;
txSpend.vin[0].prevout.hash = txCredit.GetHash();
txSpend.vin[0].prevout.n = 0;
txSpend.vin[0].scriptSig = scriptSig;
txSpend.vin[0].nSequence = CTxIn::SEQUENCE_FINAL;
txSpend.vout[0].scriptPubKey = CScript();
txSpend.vout[0].nValue = txCredit.vout[0].nValue;
return txSpend;
*/
}
/**
| Helper: create two dummy transactions, each
| with two outputs.
|
| The first has nValues[0] and nValues[1] outputs
| paid to a TxoutType::PUBKEY,
|
| the second nValues[2] and nValues[3] outputs
| paid to a TxoutType::PUBKEYHASH.
*/
pub fn setup_dummy_inputs<T>(
keystore_ret: &mut FillableSigningProvider<T>,
coins_ret: &mut CoinsViewCache,
n_values: &[Amount;4]) -> Vec<MutableTransaction> {
todo!();
/*
std::vector<CMutableTransaction> dummyTransactions;
dummyTransactions.resize(2);
// Add some keys to the keystore:
CKey key[4];
for (int i = 0; i < 4; i++) {
key[i].MakeNewKey(i % 2);
keystoreRet.AddKey(key[i]);
}
// Create some dummy input transactions
dummyTransactions[0].vout.resize(2);
dummyTransactions[0].vout[0].nValue = nValues[0];
dummyTransactions[0].vout[0].scriptPubKey << ToByteVector(key[0].GetPubKey()) << OP_CHECKSIG;
dummyTransactions[0].vout[1].nValue = nValues[1];
dummyTransactions[0].vout[1].scriptPubKey << ToByteVector(key[1].GetPubKey()) << OP_CHECKSIG;
AddCoins(coinsRet, CTransaction(dummyTransactions[0]), 0);
dummyTransactions[1].vout.resize(2);
dummyTransactions[1].vout[0].nValue = nValues[2];
dummyTransactions[1].vout[0].scriptPubKey = GetScriptForDestination(PKHash(key[2].GetPubKey()));
dummyTransactions[1].vout[1].nValue = nValues[3];
dummyTransactions[1].vout[1].scriptPubKey = GetScriptForDestination(PKHash(key[3].GetPubKey()));
AddCoins(coinsRet, CTransaction(dummyTransactions[1]), 0);
return dummyTransactions;
*/
}