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crate::ix!();
//-------------------------------------------[.cpp/bitcoin/src/test/coinstatsindex_tests.cpp]
#[cfg(test)]
pub mod coinstatsindex_tests {
#[test] fn coinstatsindex_initial_sync_test_chain_100setup() {
todo!();
/*
CoinStatsIndex coin_stats_index{1 << 20, true};
CCoinsStats coin_stats{CoinStatsHashType::MUHASH};
const CBlockIndex* block_index;
{
LOCK(cs_main);
block_index = m_node.chainman->ActiveChain().Tip();
}
// CoinStatsIndex should not be found before it is started.
BOOST_CHECK(!coin_stats_index.LookUpStats(block_index, coin_stats));
// BlockUntilSyncedToCurrentChain should return false before CoinStatsIndex
// is started.
BOOST_CHECK(!coin_stats_index.BlockUntilSyncedToCurrentChain());
BOOST_REQUIRE(coin_stats_index.Start(m_node.chainman->ActiveChainstate()));
// Allow the CoinStatsIndex to catch up with the block index that is syncing
// in a background thread.
const auto timeout = GetTime<std::chrono::seconds>() + 120s;
while (!coin_stats_index.BlockUntilSyncedToCurrentChain()) {
BOOST_REQUIRE(timeout > GetTime<std::chrono::milliseconds>());
UninterruptibleSleep(100ms);
}
// Check that CoinStatsIndex works for genesis block.
const CBlockIndex* genesis_block_index;
{
LOCK(cs_main);
genesis_block_index = m_node.chainman->ActiveChain().Genesis();
}
BOOST_CHECK(coin_stats_index.LookUpStats(genesis_block_index, coin_stats));
// Check that CoinStatsIndex updates with new blocks.
coin_stats_index.LookUpStats(block_index, coin_stats);
const CScript script_pub_key{CScript() << ToByteVector(coinbaseKey.GetPubKey()) << OP_CHECKSIG};
std::vector<CMutableTransaction> noTxns;
CreateAndProcessBlock(noTxns, script_pub_key);
// Let the CoinStatsIndex to catch up again.
BOOST_CHECK(coin_stats_index.BlockUntilSyncedToCurrentChain());
CCoinsStats new_coin_stats{CoinStatsHashType::MUHASH};
const CBlockIndex* new_block_index;
{
LOCK(cs_main);
new_block_index = m_node.chainman->ActiveChain().Tip();
}
coin_stats_index.LookUpStats(new_block_index, new_coin_stats);
BOOST_CHECK(block_index != new_block_index);
// Shutdown sequence (c.f. Shutdown() in init.cpp)
coin_stats_index.Stop();
// Rest of shutdown sequence and destructors happen in ~TestingSetup()
*/
}
}