Enum bevy_sync::ServerState
source · pub enum ServerState {
Connected,
Disconnected,
}
Variants§
Trait Implementations§
source§impl Clone for ServerState
impl Clone for ServerState
source§fn clone(&self) -> ServerState
fn clone(&self) -> ServerState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ServerState
impl Debug for ServerState
source§impl Default for ServerState
impl Default for ServerState
source§fn default() -> ServerState
fn default() -> ServerState
Returns the “default value” for a type. Read more
source§impl Hash for ServerState
impl Hash for ServerState
source§impl PartialEq for ServerState
impl PartialEq for ServerState
source§fn eq(&self, other: &ServerState) -> bool
fn eq(&self, other: &ServerState) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ServerState
impl States for ServerState
impl StructuralEq for ServerState
impl StructuralPartialEq for ServerState
Auto Trait Implementations§
impl RefUnwindSafe for ServerState
impl Send for ServerState
impl Sync for ServerState
impl Unpin for ServerState
impl UnwindSafe for ServerState
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source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
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