//! Prelude module, include with "use bevy_spritesheet::prelude::*" for accessing all the convenient types.
pubusecrate::{
SpriteSheetPlugin, SpriteStateValue, multi_layer_sprite,sheet::{Direction, Sheet, SpriteState},};pub(crate)usecrate::error::Error;/// Result alias.
pub(crate)typeResult<T =(), E =crate::error::Error>=std::result::Result<T, E>;