bevy_spritesheet 0.6.0

bevy extensions with support for selecting a sprite index depending on an associated state.
Documentation
//! Error module.
use thiserror::Error;

/// Error enum.
#[allow(missing_docs)]
#[derive(Debug, Error)]
#[non_exhaustive]
pub enum Error {
    #[error("Incomplete parse error: {input}")]
    IncompleteParseError { input: String },
    #[error("Parse error: {input}")]
    ParseError { input: String },
    #[error("IO error: {0}")]
    IoError(#[from] std::io::Error),
    #[error("UTF8 error: {0}")]
    Utf8Error(#[from] std::str::Utf8Error),
    #[error("Ron error: {0}")]
    RonError(#[from] ron::Error),
    #[error("Invalid configuration error: {0}")]
    InvalidConfigurationError(String),
}

impl<I> From<nom::Err<nom::error::Error<I>>> for Error
where
    I: std::fmt::Display + std::fmt::Debug,
{
    fn from(value: nom::Err<nom::error::Error<I>>) -> Self {
        Self::ParseError {
            input: format!("{}", value),
        }
    }
}