bevy_replicon 0.2.2

High level networking for the Bevy game engine
Documentation

Bevy Replicon

crates.io docs.rs codecov

Write the same logic that works for both multiplayer and single-player. The crate provides synchronization of components and network events between the server and clients using the Renet library for the Bevy game engine.

See the quick start guide by clicking on the docs badge.

Bevy compatibility

bevy bevy_replicon
0.10 0.1