//! Minimal Bevy helpers around the procedural tilemap generation engine.
/// Types to define and spawn assets tied to generated models.
/// Adds default bundle inserters for common Bevy asset handles.
/// Convenience re-exports for Bevy integration.
/// Lightweight Bevy plugin that runs generators and spawns their nodes.
/// Components used to spawn generated nodes inside a Bevy world.
/// Re-export of the core procedural generation crate so consumers can build rules & generators.
pub use procedural_tilemaps_core as proc_gen;