bevy_procedural_tilemaps
bevy_procedural_tilemaps
is the Bevy integration layer for the lean tile-oriented fork of Guillaume Henaux’s ghx_proc_gen
. It is maintained by AIBodh for use in the upcoming Bevy game-development book.
- Updated for Bevy 0.17.
- Original project design & implementation: Guillaume Henaux (Henauxg) and contributors.
- Dual-licensed under MIT/Apache like the upstream project.
Quickstart
cargo add bevy_procedural_tilemaps
use *;
use *;
Features
simple-plugin
– minimal "run the generator and spawn tiles" plugin. Enabled by default; disable viadefault-features = false
if you want to register systems manually.default-bundle-inserters
– provides defaultBundleInserter
implementations for common asset handles. Enabled by default alongsidesimple-plugin
to match the tile layers example.
For more details see the top-level README.