[package]
name = "bevy_pathfinding"
version = "0.1.0"
edition = "2021"
description = "A simple 3D Bevy plugin that combines flowfield pathfinding with boid-based collision avoidance to move units smoothly. Great for RTS games!"
keywords = ["bevy", "pathfinding", "rts"]
categories = ["game-development"]
license = "MIT OR Apache-2.0"
repository = "https://github.com/The-DevBlog/bevy_pathfinding"
homepage = "https://github.com/The-DevBlog/bevy_pathfinding"
readme = "README.md"
exclude = [
"assets/debug*",
"assets/demo*",
".vscode/**",
]
[dependencies]
bevy = { version = "0.16.0", default-features = false, features = [
"bevy_asset",
"bevy_gizmos",
"bevy_pbr",
"bevy_render",
"bevy_ui",
"bevy_window",
"bevy_winit"
] }
bytemuck = "1.21.0"
image = "0.25.5"
[dev-dependencies]
bevy = "0.16.0"
[features]
debug = []