pub mod articulation;
pub mod foundation;
pub mod geometry;
pub mod material;
pub mod rigid_dynamic;
pub mod rigid_static;
pub mod scene;
pub mod shape;
pub mod systems;
use bevy::prelude::*;
#[derive(Component, Clone, Copy, Debug, PartialEq, Eq)]
pub enum RigidBody {
Dynamic,
Static,
ArticulationLink,
}