Crate bevy_mod_physx

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Expand description

 

PhysX is an open-source Physics SDK written in C++ and developed by Nvidia.
This crate is a bridge between Bevy ECS and Rust bindings made by Embark Studios.

Re-exports§

Modules§

  • Basic physics parts belonging to PhysicsCore plugin.
  • Collection of plugins that sync additional components with PhysX engine.
  • Re-exports of commonly imported symbols from this crate.
  • Monomorphized PhysX types used by Bevy plugin.
  • Various helpers and extension traits.

Structs§

  • Primary physics plugin that manages actor creation, simulation and transforms.
  • This plugin group will add all available physics plugins.
  • Dedicated schedule for all physics-related systems.
  • This is a specialization of the Time structure that measures execution of PhysicsSchedule, delta corresponds to time advanced from previous PhysicsSchedule execution.

Enums§

Traits§

Functions§

Type Aliases§

  • A clock that tracks how much time was simulated by the physics engine.