Struct bevy_internal::math::UVec2  
source · pub struct UVec2 {
    pub x: u32,
    pub y: u32,
}Expand description
A 2-dimensional vector.
Fields§
§x: u32§y: u32Implementations§
source§impl UVec2
 
impl UVec2
sourcepub fn select(mask: BVec2, if_true: UVec2, if_false: UVec2) -> UVec2
 
pub fn select(mask: BVec2, if_true: UVec2, if_false: UVec2) -> UVec2
Creates a vector from the elements in if_true and if_false, selecting which to use
for each element of self.
A true element in the mask uses the corresponding element from if_true, and false
uses the element from if_false.
sourcepub const fn from_array(a: [u32; 2]) -> UVec2
 
pub const fn from_array(a: [u32; 2]) -> UVec2
Creates a new vector from an array.
sourcepub const fn from_slice(slice: &[u32]) -> UVec2
 
pub const fn from_slice(slice: &[u32]) -> UVec2
Creates a vector from the first 2 values in slice.
Panics
Panics if slice is less than 2 elements long.
sourcepub fn write_to_slice(self, slice: &mut [u32])
 
pub fn write_to_slice(self, slice: &mut [u32])
Writes the elements of self to the first 2 elements in slice.
Panics
Panics if slice is less than 2 elements long.
sourcepub const fn extend(self, z: u32) -> UVec3
 
pub const fn extend(self, z: u32) -> UVec3
Creates a 3D vector from self and the given z value.
sourcepub fn dot_into_vec(self, rhs: UVec2) -> UVec2
 
pub fn dot_into_vec(self, rhs: UVec2) -> UVec2
Returns a vector where every component is the dot product of self and rhs.
sourcepub fn min(self, rhs: UVec2) -> UVec2
 
pub fn min(self, rhs: UVec2) -> UVec2
Returns a vector containing the minimum values for each element of self and rhs.
In other words this computes [self.x.min(rhs.x), self.y.min(rhs.y), ..].
sourcepub fn max(self, rhs: UVec2) -> UVec2
 
pub fn max(self, rhs: UVec2) -> UVec2
Returns a vector containing the maximum values for each element of self and rhs.
In other words this computes [self.x.max(rhs.x), self.y.max(rhs.y), ..].
sourcepub fn clamp(self, min: UVec2, max: UVec2) -> UVec2
 
pub fn clamp(self, min: UVec2, max: UVec2) -> UVec2
Component-wise clamping of values, similar to u32::clamp.
Each element in min must be less-or-equal to the corresponding element in max.
Panics
Will panic if min is greater than max when glam_assert is enabled.
sourcepub fn min_element(self) -> u32
 
pub fn min_element(self) -> u32
Returns the horizontal minimum of self.
In other words this computes min(x, y, ..).
sourcepub fn max_element(self) -> u32
 
pub fn max_element(self) -> u32
Returns the horizontal maximum of self.
In other words this computes max(x, y, ..).
sourcepub fn cmpeq(self, rhs: UVec2) -> BVec2
 
pub fn cmpeq(self, rhs: UVec2) -> BVec2
Returns a vector mask containing the result of a == comparison for each element of
self and rhs.
In other words, this computes [self.x == rhs.x, self.y == rhs.y, ..] for all
elements.
sourcepub fn cmpne(self, rhs: UVec2) -> BVec2
 
pub fn cmpne(self, rhs: UVec2) -> BVec2
Returns a vector mask containing the result of a != comparison for each element of
self and rhs.
In other words this computes [self.x != rhs.x, self.y != rhs.y, ..] for all
elements.
sourcepub fn cmpge(self, rhs: UVec2) -> BVec2
 
pub fn cmpge(self, rhs: UVec2) -> BVec2
Returns a vector mask containing the result of a >= comparison for each element of
self and rhs.
In other words this computes [self.x >= rhs.x, self.y >= rhs.y, ..] for all
elements.
sourcepub fn cmpgt(self, rhs: UVec2) -> BVec2
 
pub fn cmpgt(self, rhs: UVec2) -> BVec2
Returns a vector mask containing the result of a > comparison for each element of
self and rhs.
In other words this computes [self.x > rhs.x, self.y > rhs.y, ..] for all
elements.
sourcepub fn cmple(self, rhs: UVec2) -> BVec2
 
pub fn cmple(self, rhs: UVec2) -> BVec2
Returns a vector mask containing the result of a <= comparison for each element of
self and rhs.
In other words this computes [self.x <= rhs.x, self.y <= rhs.y, ..] for all
elements.
Trait Implementations§
source§impl AddAssign<UVec2> for UVec2
 
impl AddAssign<UVec2> for UVec2
source§fn add_assign(&mut self, rhs: UVec2)
 
fn add_assign(&mut self, rhs: UVec2)
+= operation. Read moresource§impl AddAssign<u32> for UVec2
 
impl AddAssign<u32> for UVec2
source§fn add_assign(&mut self, rhs: u32)
 
fn add_assign(&mut self, rhs: u32)
+= operation. Read moresource§impl<'de> Deserialize<'de> for UVec2
 
impl<'de> Deserialize<'de> for UVec2
source§fn deserialize<D>(
    deserializer: D
) -> Result<UVec2, <D as Deserializer<'de>>::Error>where
    D: Deserializer<'de>,
 
fn deserialize<D>( deserializer: D ) -> Result<UVec2, <D as Deserializer<'de>>::Error>where D: Deserializer<'de>,
source§impl DivAssign<UVec2> for UVec2
 
impl DivAssign<UVec2> for UVec2
source§fn div_assign(&mut self, rhs: UVec2)
 
fn div_assign(&mut self, rhs: UVec2)
/= operation. Read moresource§impl DivAssign<u32> for UVec2
 
impl DivAssign<u32> for UVec2
source§fn div_assign(&mut self, rhs: u32)
 
fn div_assign(&mut self, rhs: u32)
/= operation. Read moresource§impl FromReflect for UVec2where
    u32: FromReflect,
 
impl FromReflect for UVec2where u32: FromReflect,
source§impl MulAssign<UVec2> for UVec2
 
impl MulAssign<UVec2> for UVec2
source§fn mul_assign(&mut self, rhs: UVec2)
 
fn mul_assign(&mut self, rhs: UVec2)
*= operation. Read moresource§impl MulAssign<u32> for UVec2
 
impl MulAssign<u32> for UVec2
source§fn mul_assign(&mut self, rhs: u32)
 
fn mul_assign(&mut self, rhs: u32)
*= operation. Read moresource§impl PartialEq<UVec2> for UVec2
 
impl PartialEq<UVec2> for UVec2
source§impl Reflect for UVec2where
    u32: Reflect,
 
impl Reflect for UVec2where u32: Reflect,
source§fn get_type_info(&self) -> &'static TypeInfo
 
fn get_type_info(&self) -> &'static TypeInfo
source§fn into_any(self: Box<UVec2, Global>) -> Box<dyn Any + 'static, Global>
 
fn into_any(self: Box<UVec2, Global>) -> Box<dyn Any + 'static, Global>
Box<dyn Any>.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
 
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any.source§fn into_reflect(self: Box<UVec2, Global>) -> Box<dyn Reflect + 'static, Global>
 
fn into_reflect(self: Box<UVec2, Global>) -> Box<dyn Reflect + 'static, Global>
source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
 
fn as_reflect(&self) -> &(dyn Reflect + 'static)
source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
 
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
source§fn clone_value(&self) -> Box<dyn Reflect + 'static, Global>
 
fn clone_value(&self) -> Box<dyn Reflect + 'static, Global>
Reflect trait object. Read moresource§fn set(
    &mut self,
    value: Box<dyn Reflect + 'static, Global>
) -> Result<(), Box<dyn Reflect + 'static, Global>>
 
fn set( &mut self, value: Box<dyn Reflect + 'static, Global> ) -> Result<(), Box<dyn Reflect + 'static, Global>>
source§fn apply(&mut self, value: &(dyn Reflect + 'static))
 
fn apply(&mut self, value: &(dyn Reflect + 'static))
source§fn reflect_ref(&self) -> ReflectRef<'_>
 
fn reflect_ref(&self) -> ReflectRef<'_>
source§fn reflect_mut(&mut self) -> ReflectMut<'_>
 
fn reflect_mut(&mut self) -> ReflectMut<'_>
source§fn reflect_owned(self: Box<UVec2, Global>) -> ReflectOwned
 
fn reflect_owned(self: Box<UVec2, Global>) -> ReflectOwned
source§fn reflect_hash(&self) -> Option<u64>
 
fn reflect_hash(&self) -> Option<u64>
source§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
 
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
 
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
source§fn serializable(&self) -> Option<Serializable<'_>>
 
fn serializable(&self) -> Option<Serializable<'_>>
source§impl RemAssign<UVec2> for UVec2
 
impl RemAssign<UVec2> for UVec2
source§fn rem_assign(&mut self, rhs: UVec2)
 
fn rem_assign(&mut self, rhs: UVec2)
%= operation. Read moresource§impl RemAssign<u32> for UVec2
 
impl RemAssign<u32> for UVec2
source§fn rem_assign(&mut self, rhs: u32)
 
fn rem_assign(&mut self, rhs: u32)
%= operation. Read moresource§impl Serialize for UVec2
 
impl Serialize for UVec2
source§fn serialize<S>(
    &self,
    serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
    S: Serializer,
 
fn serialize<S>( &self, serializer: S ) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where S: Serializer,
source§impl Struct for UVec2where
    u32: Reflect,
 
impl Struct for UVec2where u32: Reflect,
source§fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
 
fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
name as a &dyn Reflect.source§fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
 
fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
name as a
&mut dyn Reflect.source§fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
 
fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
index as a
&dyn Reflect.source§fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
 
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
index
as a &mut dyn Reflect.source§fn name_at(&self, index: usize) -> Option<&str>
 
fn name_at(&self, index: usize) -> Option<&str>
index.source§fn iter_fields(&self) -> FieldIter<'_> ⓘ
 
fn iter_fields(&self) -> FieldIter<'_> ⓘ
source§fn clone_dynamic(&self) -> DynamicStruct
 
fn clone_dynamic(&self) -> DynamicStruct
DynamicStruct.source§impl SubAssign<UVec2> for UVec2
 
impl SubAssign<UVec2> for UVec2
source§fn sub_assign(&mut self, rhs: UVec2)
 
fn sub_assign(&mut self, rhs: UVec2)
-= operation. Read moresource§impl SubAssign<u32> for UVec2
 
impl SubAssign<u32> for UVec2
source§fn sub_assign(&mut self, rhs: u32)
 
fn sub_assign(&mut self, rhs: u32)
-= operation. Read moresource§impl Vec2Swizzles for UVec2
 
impl Vec2Swizzles for UVec2
type Vec3 = UVec3
type Vec4 = UVec4
fn xx(self) -> UVec2
fn xy(self) -> UVec2
fn yx(self) -> UVec2
fn yy(self) -> UVec2
fn xxx(self) -> UVec3
fn xxy(self) -> UVec3
fn xyx(self) -> UVec3
fn xyy(self) -> UVec3
fn yxx(self) -> UVec3
fn yxy(self) -> UVec3
fn yyx(self) -> UVec3
fn yyy(self) -> UVec3
fn xxxx(self) -> UVec4
fn xxxy(self) -> UVec4
fn xxyx(self) -> UVec4
fn xxyy(self) -> UVec4
fn xyxx(self) -> UVec4
fn xyxy(self) -> UVec4
fn xyyx(self) -> UVec4
fn xyyy(self) -> UVec4
fn yxxx(self) -> UVec4
fn yxxy(self) -> UVec4
fn yxyx(self) -> UVec4
fn yxyy(self) -> UVec4
fn yyxx(self) -> UVec4
fn yyxy(self) -> UVec4
fn yyyx(self) -> UVec4
fn yyyy(self) -> UVec4
impl Copy for UVec2
impl Eq for UVec2
impl Pod for UVec2
impl StructuralEq for UVec2
impl StructuralPartialEq for UVec2
Auto Trait Implementations§
impl RefUnwindSafe for UVec2
impl Send for UVec2
impl Sync for UVec2
impl Unpin for UVec2
impl UnwindSafe for UVec2
Blanket Implementations§
§impl<T> CheckedBitPattern for Twhere
    T: AnyBitPattern,
 
impl<T> CheckedBitPattern for Twhere T: AnyBitPattern,
§type Bits = T
 
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.§fn is_valid_bit_pattern(_bits: &T) -> bool
 
fn is_valid_bit_pattern(_bits: &T) -> bool
bits
as &Self.§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
 
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
 
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
 
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
 
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.source§impl<Q, K> Equivalent<K> for Qwhere
    Q: Eq + ?Sized,
    K: Borrow<Q> + ?Sized,
 
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
 
fn equivalent(&self, key: &K) -> bool
key and return true if they are equal.source§impl<T> FromWorld for Twhere
    T: Default,
 
impl<T> FromWorld for Twhere T: Default,
source§fn from_world(_world: &mut World) -> T
 
fn from_world(_world: &mut World) -> T
Self using data from the given Worldsource§impl<S> GetField for Swhere
    S: Struct,
 
impl<S> GetField for Swhere S: Struct,
source§impl<T> GetPath for Twhere
    T: Reflect,
 
impl<T> GetPath for Twhere T: Reflect,
source§fn reflect_path<'r, 'p>(
    &'r self,
    path: &'p str
) -> Result<&'r (dyn Reflect + 'static), ReflectPathError<'p>>
 
fn reflect_path<'r, 'p>( &'r self, path: &'p str ) -> Result<&'r (dyn Reflect + 'static), ReflectPathError<'p>>
path. Read moresource§fn reflect_path_mut<'r, 'p>(
    &'r mut self,
    path: &'p str
) -> Result<&'r mut (dyn Reflect + 'static), ReflectPathError<'p>>
 
fn reflect_path_mut<'r, 'p>( &'r mut self, path: &'p str ) -> Result<&'r mut (dyn Reflect + 'static), ReflectPathError<'p>>
path. Read more