bevy_feronia 0.8.2

Foliage/grass scattering tools and wind simulation shaders/materials that prioritize visual fidelity/artistic freedom, a declarative api and modularity.
Documentation
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#define_import_path bevy_feronia::extension::material

#import bevy_feronia::wind::Wind

struct ExtendedMaterial {
    current: Wind,
    previous: Wind, 
    sss_scale: f32,
    sss_intensity: f32,
};