Please check the build logs for more information.
See Builds for ideas on how to fix a failed build, or Metadata for how to configure docs.rs builds.
If you believe this is docs.rs' fault, open an issue.
Bevy EntiTiles 🗺️
A tilemap library for bevy. With many algorithms built in.
Strongly recommend that you take a look at the bevy_ecs_tilemap library first. I took this crate as the reference and learnt the basis of bevy rendering.
This repo is under maintenance as long as this message exists. ( Hope this message can bring you peace of mind. Yeah, that's childish :p )
Notice that the following progress may not up to date. Check the README.md in dev brach to get the latest progress!
Currently Working On
- SSAO & Volumetric Clouds / Fog
Future Goals
- Wave Function Collapse ( Optimization )
Pathfinding- Tilemap-Link
- Runtime Mesh & Texture Baking
- Tilemap Serializing
- Chunk Unloading
- SSAO
- Volumetric Clouds / Fog
- Wang Tilling
- Tilemap Mask
- Frustum Culling ( Isometric Specific Optimization )
Physics
Known Issues Currently Unresolved
- The success probability of the wfc algorithm significantly decreased after switching to
LookupHeap. ( And that's the reason why I didn't switch toLookupHeap)
Performance
Platform: 10600KF
Frustum Culling
Bevy 0.11.3, crate 0.1.1, 1000x1000 tiles
Pathfinding
The pathfinding algorithm is very fast.
Notice this tests are done with synchronized pathfinding. Which means whole algorithm will figure the path out in one frame. But since 0.2.1, we the supports asynchronized one. The algorithm can complete a part of the pathfinding and continue it in the next frame. This will make it even smoother.
| Size | Time(avg of 3 tests) ms |
|---|---|
| 100x100 | 12.00 |
| 500x500 | 295.67 |
| 1000x1000 | 1384.33 |
Bevy 0.12, crate 0.2.1, using
pathfindingexample
Wave Function Collapse
In the following case, each tile has at least one corresponding color gap with its neighboring tiles
| Size | Time(avg of 3 tests) ms | Time(avg of 3 tests) ms |
|---|---|---|
| 10x10 | 33.312 | 16.264 (3) |
| 20x20 | 490.950 | 96.009 (3) |
| 30x30 | 2,280.121 | 335.697 (6) |
| 50x50 | 18,838.542 | 2,095.428 (8) |
| 100x100 | (Not measurable) | 32,309.045 (16) |
Column 1: Bevy 0.11.3, crate 0.2.0, NoneWeighted; Column 2: Bevy 0.12, crate 0.2.1, NoneWeighted,
max_retrace_factor= number in parentheses
Versions
| Bevy ver | EntiTiles ver |
|---|---|
| 0.12.x | 0.2.x |
| 0.11.x | 0.1.x |