bevy_ecs_tilemap 0.18.1

A tilemap rendering plugin for bevy which is more ECS friendly by having an entity per tile.
Documentation
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#import bevy_ecs_tilemap::common::process_fragment
#import bevy_ecs_tilemap::vertex_output::MeshVertexOutput

@fragment
fn fragment(in: MeshVertexOutput) -> @location(0) vec4<f32> {
    return process_fragment(in);
}