Forces dynamic linking of Bevy.
Dynamic linking causes Bevy to be built and linked as a dynamic library. This will make incremental builds compile much faster.
Warning
Do not enable this feature for release builds because this would require you to ship
libstd.so and libbevy_dylib.so with your game.
Enabling dynamic linking
The recommended way
The easiest way to enable dynamic linking is to use the --features bevy/dynamic flag when
using the cargo run command:
cargo run --features bevy/dynamic
The unrecommended way
It is also possible to enable the dynamic feature inside of the Cargo.toml file. This is
unrecommended because it requires you to remove this feature every time you want to create a
release build to avoid having to ship additional files with your game.
To enable dynamic linking inside of the Cargo.toml file add the dynamic feature to the
bevy dependency:
features = ["dynamic"]
The manual way
Manually enabling dynamic linking is achieved by adding bevy_dylib as a dependency and
adding the following code to the main.rs file:
use bevy_dylib;
It is recommended to disable the bevy_dylib dependency in release mode by adding the
following code to the use statement to avoid having to ship additional files with your game:
// new
use bevy_dylib;