Forces dynamic linking of Bevy.
Dynamically linking Bevy makes the "link" step much faster. This can be achieved by adding
bevy_dylib as dependency and #[allow(unused_imports)] use bevy_dylib to main.rs. It is
recommended to disable the bevy_dylib dependency in release mode by adding
#[cfg(debug_assertions)] to the use statement. Otherwise you will have to ship libstd.so
and libbevy_dylib.so with your game.