bevy_controls 1.1.0

Bevy controls library
Documentation
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use bevy::input::gamepad::GamepadButton;
use bevy::prelude::*;

#[derive(Debug, Clone, Copy, PartialEq, Reflect)]
pub enum AccumulativeInputs {
    Gamepad(GamepadButton),
    GamepadAxis(GamepadAxis),
    MouseX,
    MouseY,
}