bevy_carnage 0.1.1

Deterministic runtime gore for Bevy: plane-cut a character's own meshes into watertight-capped chunks, bore bullet channels through them, and drive blood, spatter and impact feel off the wounds that result.

bevy_carnage

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This version has 3 feature flags, 2 of them enabled by default.

default

serde (default)

vfx (default)

strict-order

This feature flag does not enable additional features.