use bevy_ui::{GridPlacement, Style};
use derive_more::From;
use crate::class::ApplyClass;
#[derive(Debug, Clone, From, PartialEq)]
pub struct GridRow(pub GridPlacement);
impl ApplyClass<GridRow> for Style {
fn apply_class(&mut self, class: &GridRow) {
self.grid_row = class.0;
}
}