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bevy_box3d
Bevy integration for box3d.
Supports Bevy 0.19 and Rust 1.95+.
use *;
use ;
new
.add_plugins
.add_systems
.run;
Use Box3dConfig::fixed_hz, sub_steps, startup worker_count, contact_tuning, and contact_recycle_distance for timing, threading, and contact solver control. Box3D schedules its native work on Bevy's shared ComputeTaskPool, so Box3dPlugin::default() keeps Bevy's fixed schedules multithreaded; set single_threaded_schedules: true if a project needs fixed schedules to run on one thread. Use SleepThreshold for per-body sleep tuning. Order gameplay with Box3dSet::{Sync, Step, Writeback}. Add Box3dDebugPlugin for Bevy gizmo collider wireframes.