bevy-sculpter 0.18.0

SDF-based voxel sculpting and Surface Nets meshing for Bevy
Documentation
[dependencies.bevy]
features = ["wayland"]
version = "0.18"

[dependencies.bytemuck]
version = "1.24.0"

[dependencies.chunky-bevy]
version = "0.18"

[[example]]
name = "basic"
path = "examples/basic.rs"

[[example]]
name = "inside_sphere"
path = "examples/inside_sphere.rs"

[[example]]
name = "sculpt"
path = "examples/sculpt.rs"

[features]
auto-mesh = []
default = []
dev = ["bevy/dynamic_linking", "bevy/bevy_dev_tools", "bevy/bevy_ui_debug", "bevy/track_location"]
dev_native = ["dev", "bevy/file_watcher", "bevy/embedded_watcher"]

[lib]
name = "bevy_sculpter"
path = "src/lib.rs"

[lints.clippy]
too_many_arguments = "allow"
type_complexity = "allow"

[lints.rust.unexpected_cfgs]
check-cfg = ["cfg(bevy_lint)"]
level = "warn"
priority = 0

[package]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["game-development", "rendering::data-formats"]
description = "SDF-based voxel sculpting and Surface Nets meshing for Bevy"
edition = "2024"
keywords = ["bevy", "voxel", "sdf", "sculpting", "mesh"]
license = "MIT OR Apache-2.0"
name = "bevy-sculpter"
readme = "README.md"
repository = "https://github.com/ChousX/bevy-sculpter"
version = "0.18.0"

[package.metadata.bevy_cli.release]
default-features = false

[package.metadata.bevy_cli.web]
default-features = false

[package.metadata.bevy_cli.web.dev]
features = ["dev"]

[profile.dev]
opt-level = 1

[profile.dev.package."*"]
opt-level = 3

[profile.dev.package.wgpu-types]
debug-assertions = false

[profile.release]
codegen-units = 1
lto = "thin"