use bevy::app::AppExit;
use bevy::diagnostic::FrameCount;
use crate::prelude::*;
pub fn exit_in_frames(
count: u32,
) -> impl Fn(Res<FrameCount>, MessageWriter<AppExit>) {
move |frames, mut exit| {
if frames.0 >= count - 1 {
exit.write(AppExit::Success);
}
}
}
/// Closes the application when the Escape key is pressed.
pub fn close_on_esc(
input: When<Res<ButtonInput<KeyCode>>>,
mut exit: MessageWriter<AppExit>,
) {
if input.just_pressed(KeyCode::Escape) {
exit.write(AppExit::Success);
}
}