baba
Extremely simple library for game development, inspired by love2d and raylib.
Its main goal is to provide a robust base for games of any complexity. It is currently built on top of SDL2, which already has widespread usage and supports a huge variety of systems.
Roadmap?
- Primitives rendering
- Public
Drawableapi - Public
Canvasapi
- Public
- Shape rendering
- SDL apis? maybe use
epaint? both?
- SDL apis? maybe use
- Text rendering (SDL_ttf)
- Event alternative to
input::is_key_downetc - Audio playback (SDL_audio)
- Config loading, also more engine settings
- Document all APIs
- Write the Baba Engine Book