baba
Extremely simple library for game development, inspired by love2d and raylib.
;
Extremely simple library for game development, inspired by love2d and raylib.
fn main() -> baba::Result {
baba::run("My game", MyGame::update)
}
#[derive(Default)]
struct MyGame;
impl MyGame {
fn update(&mut self) {
gfx::clear(Color::WHITE);
// draw stuff..
}
}