Struct aws_sdk_gamelift::model::Ec2InstanceCounts[][src]

#[non_exhaustive]
pub struct Ec2InstanceCounts { pub desired: Option<i32>, pub minimum: Option<i32>, pub maximum: Option<i32>, pub pending: Option<i32>, pub active: Option<i32>, pub idle: Option<i32>, pub terminating: Option<i32>, }
Expand description

Resource capacity settings. Fleet capacity is measured in EC2 instances. Pending and terminating counts are non-zero when the fleet capacity is adjusting to a scaling event or if access to resources is temporarily affected.

EC2 instance counts are part of FleetCapacity.

Fields (Non-exhaustive)

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
desired: Option<i32>

Ideal number of active instances. GameLift will always try to maintain the desired number of instances. Capacity is scaled up or down by changing the desired instances.

minimum: Option<i32>

The minimum instance count value allowed.

maximum: Option<i32>

The maximum instance count value allowed.

pending: Option<i32>

Number of instances that are starting but not yet active.

active: Option<i32>

Actual number of instances that are ready to host game sessions.

idle: Option<i32>

Number of active instances that are not currently hosting a game session.

terminating: Option<i32>

Number of instances that are no longer active but haven't yet been terminated.

Implementations

Ideal number of active instances. GameLift will always try to maintain the desired number of instances. Capacity is scaled up or down by changing the desired instances.

The minimum instance count value allowed.

The maximum instance count value allowed.

Number of instances that are starting but not yet active.

Actual number of instances that are ready to host game sessions.

Number of active instances that are not currently hosting a game session.

Number of instances that are no longer active but haven't yet been terminated.

Creates a new builder-style object to manufacture Ec2InstanceCounts

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