Struct aws_sdk_gamelift::model::ec2_instance_counts::Builder[][src]

#[non_exhaustive]
pub struct Builder { /* fields omitted */ }
Expand description

A builder for Ec2InstanceCounts

Implementations

Ideal number of active instances. GameLift will always try to maintain the desired number of instances. Capacity is scaled up or down by changing the desired instances.

Ideal number of active instances. GameLift will always try to maintain the desired number of instances. Capacity is scaled up or down by changing the desired instances.

The minimum instance count value allowed.

The minimum instance count value allowed.

The maximum instance count value allowed.

The maximum instance count value allowed.

Number of instances that are starting but not yet active.

Number of instances that are starting but not yet active.

Actual number of instances that are ready to host game sessions.

Actual number of instances that are ready to host game sessions.

Number of active instances that are not currently hosting a game session.

Number of active instances that are not currently hosting a game session.

Number of instances that are no longer active but haven't yet been terminated.

Number of instances that are no longer active but haven't yet been terminated.

Consumes the builder and constructs a Ec2InstanceCounts

Trait Implementations

Returns a copy of the value. Read more

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Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

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Performs the conversion.

The resulting type after obtaining ownership.

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🔬 This is a nightly-only experimental API. (toowned_clone_into)

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The type returned in the event of a conversion error.

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