Struct aws_sdk_gamelift::model::server_process::Builder [−][src]
#[non_exhaustive]pub struct Builder { /* fields omitted */ }
Expand description
A builder for ServerProcess
Implementations
The location of a game build executable or the Realtime script file that contains the
Init()
function. Game builds and Realtime scripts are installed on
instances at the root:
-
Windows (custom game builds only):
C:\game
. Example: "C:\game\MyGame\server.exe
" -
Linux:
/local/game
. Examples: "/local/game/MyGame/server.exe
" or "/local/game/MyRealtimeScript.js
"
The location of a game build executable or the Realtime script file that contains the
Init()
function. Game builds and Realtime scripts are installed on
instances at the root:
-
Windows (custom game builds only):
C:\game
. Example: "C:\game\MyGame\server.exe
" -
Linux:
/local/game
. Examples: "/local/game/MyGame/server.exe
" or "/local/game/MyRealtimeScript.js
"
An optional list of parameters to pass to the server executable or Realtime script on launch.
An optional list of parameters to pass to the server executable or Realtime script on launch.
The number of server processes using this configuration that run concurrently on each instance.
The number of server processes using this configuration that run concurrently on each instance.
Consumes the builder and constructs a ServerProcess
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Builder
impl UnwindSafe for Builder
Blanket Implementations
Mutably borrows from an owned value. Read more
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more