use crate::unified::{GpuContext, UnifiedGpuResult};
use amari_calculus::{ScalarField, VectorField};
use amari_core::Multivector;
pub struct GpuCalculus {
#[allow(dead_code)] context: GpuContext,
#[allow(dead_code)] gradient_pipeline: wgpu::ComputePipeline,
#[allow(dead_code)] divergence_pipeline: wgpu::ComputePipeline,
#[allow(dead_code)] field_eval_pipeline: wgpu::ComputePipeline,
}
impl GpuCalculus {
pub async fn new() -> UnifiedGpuResult<Self> {
let context = GpuContext::new().await?;
let gradient_pipeline = Self::create_gradient_pipeline(&context.device)?;
let divergence_pipeline = Self::create_divergence_pipeline(&context.device)?;
let field_eval_pipeline = Self::create_field_eval_pipeline(&context.device)?;
Ok(Self {
context,
gradient_pipeline,
divergence_pipeline,
field_eval_pipeline,
})
}
pub async fn batch_eval_scalar_field<const P: usize, const Q: usize, const R: usize>(
&self,
field: &ScalarField<P, Q, R>,
points: &[[f64; 3]],
) -> UnifiedGpuResult<Vec<f64>> {
self.eval_scalar_field_gpu(field, points).await
}
pub async fn batch_eval_vector_field<const P: usize, const Q: usize, const R: usize>(
&self,
field: &VectorField<P, Q, R>,
points: &[[f64; 3]],
) -> UnifiedGpuResult<Vec<Multivector<P, Q, R>>> {
self.eval_vector_field_gpu(field, points).await
}
pub async fn batch_gradient<const P: usize, const Q: usize, const R: usize>(
&self,
field: &ScalarField<P, Q, R>,
points: &[[f64; 3]],
h: f64,
) -> UnifiedGpuResult<Vec<Multivector<P, Q, R>>> {
self.compute_gradient_gpu(field, points, h).await
}
pub async fn batch_divergence<const P: usize, const Q: usize, const R: usize>(
&self,
field: &VectorField<P, Q, R>,
points: &[[f64; 3]],
h: f64,
) -> UnifiedGpuResult<Vec<f64>> {
self.compute_divergence_gpu(field, points, h).await
}
pub async fn batch_curl<const P: usize, const Q: usize, const R: usize>(
&self,
field: &VectorField<P, Q, R>,
points: &[[f64; 3]],
h: f64,
) -> UnifiedGpuResult<Vec<Multivector<P, Q, R>>> {
self.compute_curl_gpu(field, points, h).await
}
fn compute_gradient_cpu<const P: usize, const Q: usize, const R: usize>(
&self,
field: &ScalarField<P, Q, R>,
point: &[f64; 3],
h: f64,
) -> Multivector<P, Q, R> {
let mut grad = Multivector::zero();
for i in 0..3 {
let mut p_plus = *point;
let mut p_minus = *point;
p_plus[i] += h;
p_minus[i] -= h;
let derivative = (field.evaluate(&p_plus) - field.evaluate(&p_minus)) / (2.0 * h);
grad.set_vector_component(i, derivative);
}
grad
}
fn compute_divergence_cpu<const P: usize, const Q: usize, const R: usize>(
&self,
field: &VectorField<P, Q, R>,
point: &[f64; 3],
h: f64,
) -> f64 {
let mut div = 0.0;
for i in 0..3 {
let mut p_plus = *point;
let mut p_minus = *point;
p_plus[i] += h;
p_minus[i] -= h;
let f_plus = field.evaluate(&p_plus);
let f_minus = field.evaluate(&p_minus);
let derivative = (f_plus.vector_component(i) - f_minus.vector_component(i)) / (2.0 * h);
div += derivative;
}
div
}
fn compute_curl_cpu<const P: usize, const Q: usize, const R: usize>(
&self,
field: &VectorField<P, Q, R>,
point: &[f64; 3],
h: f64,
) -> Multivector<P, Q, R> {
let mut derivatives = [[0.0; 3]; 3];
for (i, derivative_row) in derivatives.iter_mut().enumerate() {
for (j, derivative_elem) in derivative_row.iter_mut().enumerate() {
let mut p_plus = *point;
let mut p_minus = *point;
p_plus[j] += h;
p_minus[j] -= h;
let f_plus = field.evaluate(&p_plus);
let f_minus = field.evaluate(&p_minus);
*derivative_elem =
(f_plus.vector_component(i) - f_minus.vector_component(i)) / (2.0 * h);
}
}
let mut curl = Multivector::zero();
curl.set_bivector_component(0, derivatives[1][2] - derivatives[2][1]); curl.set_bivector_component(1, derivatives[2][0] - derivatives[0][2]); curl.set_bivector_component(2, derivatives[0][1] - derivatives[1][0]);
curl
}
async fn eval_scalar_field_gpu<const P: usize, const Q: usize, const R: usize>(
&self,
field: &ScalarField<P, Q, R>,
points: &[[f64; 3]],
) -> UnifiedGpuResult<Vec<f64>> {
Ok(points.iter().map(|p| field.evaluate(p)).collect())
}
async fn eval_vector_field_gpu<const P: usize, const Q: usize, const R: usize>(
&self,
field: &VectorField<P, Q, R>,
points: &[[f64; 3]],
) -> UnifiedGpuResult<Vec<Multivector<P, Q, R>>> {
Ok(points.iter().map(|p| field.evaluate(p)).collect())
}
async fn compute_gradient_gpu<const P: usize, const Q: usize, const R: usize>(
&self,
field: &ScalarField<P, Q, R>,
points: &[[f64; 3]],
h: f64,
) -> UnifiedGpuResult<Vec<Multivector<P, Q, R>>> {
Ok(points
.iter()
.map(|p| self.compute_gradient_cpu(field, p, h))
.collect())
}
async fn compute_divergence_gpu<const P: usize, const Q: usize, const R: usize>(
&self,
field: &VectorField<P, Q, R>,
points: &[[f64; 3]],
h: f64,
) -> UnifiedGpuResult<Vec<f64>> {
Ok(points
.iter()
.map(|p| self.compute_divergence_cpu(field, p, h))
.collect())
}
async fn compute_curl_gpu<const P: usize, const Q: usize, const R: usize>(
&self,
field: &VectorField<P, Q, R>,
points: &[[f64; 3]],
h: f64,
) -> UnifiedGpuResult<Vec<Multivector<P, Q, R>>> {
Ok(points
.iter()
.map(|p| self.compute_curl_cpu(field, p, h))
.collect())
}
fn create_gradient_pipeline(device: &wgpu::Device) -> UnifiedGpuResult<wgpu::ComputePipeline> {
let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
label: Some("Gradient Compute Shader"),
source: wgpu::ShaderSource::Wgsl(std::borrow::Cow::Borrowed(GRADIENT_SHADER)),
});
Ok(
device.create_compute_pipeline(&wgpu::ComputePipelineDescriptor {
label: Some("Gradient Pipeline"),
layout: None,
module: &shader,
entry_point: "main",
}),
)
}
fn create_divergence_pipeline(
device: &wgpu::Device,
) -> UnifiedGpuResult<wgpu::ComputePipeline> {
let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
label: Some("Divergence Compute Shader"),
source: wgpu::ShaderSource::Wgsl(std::borrow::Cow::Borrowed(DIVERGENCE_SHADER)),
});
Ok(
device.create_compute_pipeline(&wgpu::ComputePipelineDescriptor {
label: Some("Divergence Pipeline"),
layout: None,
module: &shader,
entry_point: "main",
}),
)
}
fn create_field_eval_pipeline(
device: &wgpu::Device,
) -> UnifiedGpuResult<wgpu::ComputePipeline> {
let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
label: Some("Field Evaluation Shader"),
source: wgpu::ShaderSource::Wgsl(std::borrow::Cow::Borrowed(FIELD_EVAL_SHADER)),
});
Ok(
device.create_compute_pipeline(&wgpu::ComputePipelineDescriptor {
label: Some("Field Evaluation Pipeline"),
layout: None,
module: &shader,
entry_point: "main",
}),
)
}
}
const GRADIENT_SHADER: &str = r#"
@group(0) @binding(0)
var<storage, read> points: array<vec3<f32>>;
@group(0) @binding(1)
var<storage, read_write> gradients: array<vec3<f32>>;
@group(0) @binding(2)
var<uniform> params: ComputeParams;
struct ComputeParams {
h: f32,
batch_size: u32,
}
@compute @workgroup_size(64)
fn main(@builtin(global_invocation_id) global_id: vec3<u32>) {
let idx = global_id.x;
if (idx >= params.batch_size) {
return;
}
let point = points[idx];
var grad = vec3<f32>(0.0, 0.0, 0.0);
// Central finite differences for each component
// TODO: Implement field evaluation (requires passing field function/data)
gradients[idx] = grad;
}
"#;
const DIVERGENCE_SHADER: &str = r#"
@group(0) @binding(0)
var<storage, read> points: array<vec3<f32>>;
@group(0) @binding(1)
var<storage, read_write> divergences: array<f32>;
@group(0) @binding(2)
var<uniform> params: ComputeParams;
struct ComputeParams {
h: f32,
batch_size: u32,
}
@compute @workgroup_size(64)
fn main(@builtin(global_invocation_id) global_id: vec3<u32>) {
let idx = global_id.x;
if (idx >= params.batch_size) {
return;
}
// Compute divergence using finite differences
// TODO: Implement vector field evaluation
divergences[idx] = 0.0;
}
"#;
const FIELD_EVAL_SHADER: &str = r#"
@group(0) @binding(0)
var<storage, read> points: array<vec3<f32>>;
@group(0) @binding(1)
var<storage, read_write> values: array<f32>;
@group(0) @binding(2)
var<uniform> params: ComputeParams;
struct ComputeParams {
batch_size: u32,
}
@compute @workgroup_size(64)
fn main(@builtin(global_invocation_id) global_id: vec3<u32>) {
let idx = global_id.x;
if (idx >= params.batch_size) {
return;
}
let point = points[idx];
// TODO: Evaluate field at point
// This requires passing field coefficients or evaluating on GPU
values[idx] = 0.0;
}
"#;
#[cfg(test)]
mod tests {
use super::*;
#[tokio::test]
async fn test_gpu_calculus_creation() {
if std::env::var("CI").is_ok() || std::env::var("GITHUB_ACTIONS").is_ok() {
println!("Skipping GPU test in CI environment");
return;
}
match GpuCalculus::new().await {
Ok(_gpu_calc) => println!("GPU calculus initialized successfully"),
Err(e) => println!("GPU initialization failed (expected in CI): {:?}", e),
}
}
#[tokio::test]
async fn test_batch_gradient_cpu_fallback() {
let field = ScalarField::<3, 0, 0>::new(|coords| coords[0].powi(2) + coords[1].powi(2));
let points = vec![[1.0, 1.0, 0.0], [2.0, 2.0, 0.0]];
if let Ok(gpu_calc) = GpuCalculus::new().await {
let gradients = gpu_calc.batch_gradient(&field, &points, 1e-5).await;
match gradients {
Ok(grads) => {
assert_eq!(grads.len(), 2);
assert!((grads[0].vector_component(0) - 2.0).abs() < 0.01);
assert!((grads[0].vector_component(1) - 2.0).abs() < 0.01);
}
Err(_) => println!("GPU not available, skipping gradient test"),
}
}
}
}