alpha2-native-gpu 0.4.3

Native decoded-surface import and GPU synchronization boundary for alpha2.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
//! `VideoToolbox`/`CoreVideo` surface import into the renderer's `Metal` device.

use std::{error::Error, ffi::c_void, fmt, ptr::NonNull, sync::Arc};

use alpha2_ffmpeg_bridge::{BridgeError, VideoToolboxFrameLease};
use alpha2_gpu::GpuContext;
use objc2::{
    rc::Retained,
    runtime::{AnyObject, ProtocolObject},
};
use objc2_metal::{MTLTexture, MTLTextureType};

use crate::{NativeGpuIdentity, NativePlaneLayout};

use crate::interop::Alpha2MetalFrameInfo as MetalFrameInfo;

unsafe extern "C" {
    fn alpha2_native_gpu_metal_cache_create(device: *mut c_void, output: *mut *mut c_void) -> i32;
    fn alpha2_native_gpu_metal_cache_destroy(cache: *mut c_void);
    fn alpha2_native_gpu_metal_frame_info(
        pixel_buffer: *mut c_void,
        output: *mut MetalFrameInfo,
    ) -> i32;
    fn alpha2_native_gpu_metal_import(
        cache: *mut c_void,
        pixel_buffer: *mut c_void,
        plane: u32,
        texture: *mut *mut c_void,
        metal_texture: *mut *mut c_void,
        status: *mut i32,
    ) -> i32;
    fn alpha2_native_gpu_metal_texture_destroy(texture: *mut c_void);
    fn alpha2_native_gpu_metal_encoder_plane(
        device: *mut c_void,
        pixel_buffer: *mut c_void,
        plane: u32,
        width: *mut u32,
        height: *mut u32,
        texture: *mut *mut c_void,
    ) -> i32;
}

/// `kCVPixelFormatType_420YpCbCr10BiPlanarVideoRange`.
const PIXEL_FORMAT_420_10_VIDEO_RANGE: u32 = u32::from_be_bytes(*b"x420");
/// `kCVPixelFormatType_420YpCbCr10BiPlanarFullRange`.
const PIXEL_FORMAT_420_10_FULL_RANGE: u32 = u32::from_be_bytes(*b"xf20");

/// How long a wait on the renderer's queue may take, in milliseconds.
static WAIT_TIMEOUT_MS: std::sync::atomic::AtomicU64 = std::sync::atomic::AtomicU64::new(30_000);

pub(crate) fn set_wait_timeout(timeout: std::time::Duration) {
    WAIT_TIMEOUT_MS.store(
        u64::try_from(timeout.as_millis()).unwrap_or(u64::MAX),
        std::sync::atomic::Ordering::Relaxed,
    );
}

/// How long a wait on the renderer's queue for work handed to another
/// engine may take before it is reported as a timeout.
#[must_use]
pub fn gpu_wait_timeout() -> std::time::Duration {
    std::time::Duration::from_millis(WAIT_TIMEOUT_MS.load(std::sync::atomic::Ordering::Relaxed))
}

/// Wraps `plane` of `pixel_buffer` as a `CoreVideo` Metal texture through
/// the helper, or fails the way [`inject`] asks.
///
/// # Safety
/// As for the helper: the cache and pixel buffer are live for the call, and
/// the outputs are writable.
unsafe fn import_plane(
    cache: *mut c_void,
    pixel_buffer: *mut c_void,
    plane: u32,
    texture: &mut *mut c_void,
    metal_texture: &mut *mut c_void,
    status: &mut i32,
) -> i32 {
    #[cfg(test)]
    if let Some(step) = inject::fails(plane, status) {
        return step;
    }
    // SAFETY: the caller's contract.
    let step = unsafe {
        alpha2_native_gpu_metal_import(cache, pixel_buffer, plane, texture, metal_texture, status)
    };
    #[cfg(test)]
    if step == 0 {
        inject::made();
    }
    step
}

/// Releases a `CoreVideo` texture [`import_plane`] made.
///
/// # Safety
/// `texture` is a +1 reference from the helper, released once.
unsafe fn destroy_texture(texture: *mut c_void) {
    #[cfg(test)]
    inject::released();
    // SAFETY: the caller's contract.
    unsafe { alpha2_native_gpu_metal_texture_destroy(texture) };
}

/// Fails a plane of the next import on this thread with a `CVReturn` a test
/// chooses, at the texture cache call, as only `CoreVideo` would, and counts
/// the `CoreVideo` textures this thread holds, so tests reach the branches
/// that handle a failure and see what they keep.
#[cfg(test)]
pub(crate) mod inject {
    use std::cell::Cell;

    thread_local! {
        static NEXT_IMPORT_FAILS: Cell<Option<(u32, i32)>> = const { Cell::new(None) };
        static LIVE_TEXTURES: Cell<u64> = const { Cell::new(0) };
    }

    /// Fails `plane` of the next import on this thread with `status`, at
    /// `CVMetalTextureCacheCreateTextureFromImage`; the planes before it
    /// import.
    pub(crate) fn fail_next_import_with(plane: u32, status: i32) {
        NEXT_IMPORT_FAILS.with(|next| next.set(Some((plane, status))));
    }

    /// The `CoreVideo` textures made on this thread and not yet released.
    pub(crate) fn live_textures() -> u64 {
        LIVE_TEXTURES.with(Cell::get)
    }

    /// Whether this plane is the one to fail; a failure returns the status
    /// the test chose at the texture cache step.
    pub(super) fn fails(plane: u32, status: &mut i32) -> Option<i32> {
        let chosen = NEXT_IMPORT_FAILS.with(Cell::get)?;
        (chosen.0 == plane).then(|| {
            NEXT_IMPORT_FAILS.with(|next| next.set(None));
            *status = chosen.1;
            crate::interop::ALPHA2_GPU_STEP_CREATE_TEXTURE_FROM_IMAGE
        })
    }

    pub(super) fn made() {
        LIVE_TEXTURES.with(|live| live.set(live.get() + 1));
    }

    pub(super) fn released() {
        LIVE_TEXTURES.with(|live| live.set(live.get().saturating_sub(1)));
    }
}

/// Failure while creating or using a same-device `CoreVideo` texture cache.
#[derive(Debug)]
pub struct SharedMetalError(String);

impl fmt::Display for SharedMetalError {
    fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> fmt::Result {
        formatter.write_str(&self.0)
    }
}

impl Error for SharedMetalError {}

struct MetalCache {
    raw: NonNull<c_void>,
}

// SAFETY: CoreVideo texture caches may be used by independent decode/render workers; CoreVideo
// serializes access to the cache object.
unsafe impl Send for MetalCache {}
// SAFETY: as for `Send`.
unsafe impl Sync for MetalCache {}

impl Drop for MetalCache {
    fn drop(&mut self) {
        // SAFETY: `raw` is the +1 reference returned by cache_create.
        unsafe { alpha2_native_gpu_metal_cache_destroy(self.raw.as_ptr()) };
    }
}

struct CoreVideoTexture(NonNull<c_void>);

// SAFETY: a uniquely owned +1 CoreVideo reference, released once on drop; CoreFoundation reference
// counting is thread-safe.
unsafe impl Send for CoreVideoTexture {}
// SAFETY: shared references never touch the pointer.
unsafe impl Sync for CoreVideoTexture {}

impl Drop for CoreVideoTexture {
    fn drop(&mut self) {
        // SAFETY: this is the +1 CVMetalTextureRef returned by the import helper.
        unsafe { destroy_texture(self.0.as_ptr()) };
    }
}

/// `Metal` device and `CoreVideo` texture cache shared with the renderer.
#[derive(Clone)]
pub struct SharedMetalContext {
    gpu: GpuContext,
    cache: Arc<MetalCache>,
    identity: NativeGpuIdentity,
}

impl fmt::Debug for SharedMetalContext {
    fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> fmt::Result {
        formatter
            .debug_struct("SharedMetalContext")
            .field("identity", &self.identity)
            .finish_non_exhaustive()
    }
}

/// Imported bi-planar `CoreVideo` image exposed as two wgpu texture views.
#[derive(Debug)]
pub struct ImportedMetalFrame {
    /// Plane-zero luma view.
    pub y: wgpu::TextureView,
    /// Plane-one interleaved chroma view.
    pub uv: wgpu::TextureView,
    /// Sample layout of the imported planes.
    pub layout: NativePlaneLayout,
    /// `CoreVideo` clean aperture in coded pixel coordinates.
    pub visible_rect: [u32; 4],
    /// Luma plane extent, which the visible rectangle is placed inside.
    ///
    /// `CoreVideo` may hand back a buffer larger than the display size, so this
    /// is the extent presentation must normalize sample coordinates against.
    pub coded_size: [u32; 2],
    /// Decoder and `CoreVideo` ownership retained through queue completion.
    pub lease: Arc<MetalImportLease>,
}

/// Owns the decoder frame, `CoreVideo` plane wrappers, and wgpu textures.
pub struct MetalImportLease {
    _frame: Arc<VideoToolboxFrameLease>,
    _cv_textures: [CoreVideoTexture; 2],
    _textures: [wgpu::Texture; 2],
    retained_bytes: u64,
}

impl fmt::Debug for MetalImportLease {
    fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> fmt::Result {
        formatter
            .debug_struct("MetalImportLease")
            .field("retained_bytes", &self.retained_bytes)
            .finish_non_exhaustive()
    }
}

impl MetalImportLease {
    /// Approximate decoded-surface bytes retained by this import.
    #[must_use]
    pub const fn retained_bytes(&self) -> u64 {
        self.retained_bytes
    }

    /// Records that the sampling submission has been queued.
    ///
    /// `Metal` tracks `CoreVideo` texture hazards implicitly. The host keeps this
    /// lease alive through its queue-completion callback.
    pub const fn submitted(&self) {}
}

/// The two planes of one encoder-input pixel buffer, as render targets.
///
/// Each texture aliases the buffer's `IOSurface`, so drawing into it is
/// writing the frame the encoder reads. The textures keep the surface alive;
/// the pixel buffer itself is its pool's to recycle.
#[derive(Debug)]
pub struct MetalEncoderPlanes {
    /// Plane-zero luma, `R8Unorm`, full size.
    pub luma: wgpu::Texture,
    /// Plane-one interleaved chroma, `Rg8Unorm`, half size each way.
    pub chroma: wgpu::Texture,
}

impl SharedMetalContext {
    /// Creates a `CoreVideo` texture cache for an existing `Metal`-backed renderer.
    ///
    /// # Errors
    /// Returns an error if the renderer is not `Metal` or `CoreVideo` rejects its device.
    pub fn from_gpu(gpu: GpuContext) -> Result<Self, SharedMetalError> {
        // SAFETY: this call only borrows the device for the duration of the guard.
        let hal = unsafe { gpu.device().as_hal::<wgpu_hal::api::Metal>() }
            .ok_or_else(|| SharedMetalError("renderer is not using Metal".into()))?;
        let device = Retained::as_ptr(hal.raw_device())
            .cast_mut()
            .cast::<c_void>();
        let mut cache = std::ptr::null_mut();
        // SAFETY: `device` is the renderer's live id<MTLDevice> and output is writable.
        let result = unsafe { alpha2_native_gpu_metal_cache_create(device, &raw mut cache) };
        if result != 0 {
            return Err(SharedMetalError(format!(
                "CVMetalTextureCacheCreate failed with {result}"
            )));
        }
        let cache = NonNull::new(cache)
            .ok_or_else(|| SharedMetalError("CoreVideo returned no texture cache".into()))?;
        let identity = NativeGpuIdentity {
            physical_device: device.addr() as u64,
            device: device.addr() as u64,
            epoch: 1,
        };
        drop(hal);
        Ok(Self {
            gpu,
            cache: Arc::new(MetalCache { raw: cache }),
            identity,
        })
    }

    /// Renderer context that owns this `Metal` device.
    #[must_use]
    pub fn gpu(&self) -> GpuContext {
        self.gpu.clone()
    }

    /// Whether this device can present 10-bit decoded planes.
    ///
    /// `CoreVideo` hands each plane over separately, so this is the renderer's
    /// standalone 16-bit norm support rather than a planar format feature.
    #[must_use]
    pub fn supports_ten_bit(&self) -> bool {
        self.gpu
            .device()
            .features()
            .contains(wgpu::Features::TEXTURE_FORMAT_16BIT_NORM)
    }

    /// Raw-device cache identity.
    #[must_use]
    pub const fn identity(&self) -> NativeGpuIdentity {
        self.identity
    }

    /// Imports an `IOSurface`-backed 4:2:0 pixel buffer as two `Metal` textures.
    ///
    /// Both 8-bit (`420v`/`420f`) and 10-bit (`x420`/`xf20`) bi-planar buffers
    /// are supported; a 10-bit buffer keeps its samples left-aligned in 16-bit
    /// containers, which presentation corrects for.
    ///
    /// # Errors
    /// Returns an error for unsupported/non-`IOSurface` buffers or failed
    /// `Metal` wrapping.
    #[allow(clippy::too_many_lines)]
    pub fn import_surface(
        &self,
        frame: Arc<VideoToolboxFrameLease>,
    ) -> Result<ImportedMetalFrame, BridgeError> {
        let decoded = frame.info()?;
        let pixel_buffer = usize::try_from(decoded.pixel_buffer)
            .map_err(|_| BridgeError::InvalidInput("invalid CoreVideo pointer"))?
            as *mut c_void;
        let mut info = MetalFrameInfo::default();
        // SAFETY: the retained AVFrame owns `pixel_buffer`, and output is writable.
        let result = unsafe { alpha2_native_gpu_metal_frame_info(pixel_buffer, &raw mut info) };
        if result != 0 {
            return Err(BridgeError::InvalidInput(
                "VideoToolbox frame is not an IOSurface-backed 4:2:0 buffer",
            ));
        }
        let layout = match info.pixel_format {
            PIXEL_FORMAT_420_10_VIDEO_RANGE | PIXEL_FORMAT_420_10_FULL_RANGE => {
                NativePlaneLayout::P010
            }
            _ => NativePlaneLayout::Nv12,
        };
        // CoreVideo hands each plane over separately, so a 10-bit buffer needs the renderer's
        // standalone 16-bit norm formats rather than P010.
        if layout == NativePlaneLayout::P010
            && !self
                .gpu
                .device()
                .features()
                .contains(wgpu::Features::TEXTURE_FORMAT_16BIT_NORM)
        {
            return Err(BridgeError::InvalidInput(
                "renderer does not expose 16-bit plane textures",
            ));
        }
        let mut cv = [std::ptr::null_mut(); 2];
        let mut metal = [std::ptr::null_mut(); 2];
        for plane in 0..2_u32 {
            let mut status = 0;
            // SAFETY: cache and pixel buffer are live; outputs belong to this call.
            let step = unsafe {
                import_plane(
                    self.cache.raw.as_ptr(),
                    pixel_buffer,
                    plane,
                    &mut cv[plane as usize],
                    &mut metal[plane as usize],
                    &mut status,
                )
            };
            if step != 0 {
                for texture in cv.into_iter().filter(|texture| !texture.is_null()) {
                    // SAFETY: each non-null entry is a +1 reference from the helper.
                    unsafe { destroy_texture(texture) };
                }
                return Err(crate::status::helper_failure(
                    alpha2_ffmpeg_bridge::NativeGpuBackend::Metal,
                    "texture import",
                    step,
                    status,
                ));
            }
        }
        let cv_textures = [
            CoreVideoTexture(
                NonNull::new(cv[0])
                    .ok_or(BridgeError::InvalidInput("CoreVideo returned no Y texture"))?,
            ),
            CoreVideoTexture(NonNull::new(cv[1]).ok_or(BridgeError::InvalidInput(
                "CoreVideo returned no UV texture",
            ))?),
        ];
        let y = self.wrap_plane(
            metal[0],
            info.plane_width[0],
            info.plane_height[0],
            0,
            layout,
        )?;
        let uv = self.wrap_plane(
            metal[1],
            info.plane_width[1],
            info.plane_height[1],
            1,
            layout,
        )?;
        let y_view = y.create_view(&wgpu::TextureViewDescriptor::default());
        let uv_view = uv.create_view(&wgpu::TextureViewDescriptor::default());
        let retained_bytes = u64::from(info.width)
            .saturating_mul(u64::from(info.height))
            .saturating_mul(layout.bytes_per_pixel_numerator())
            .div_ceil(2);
        let lease = Arc::new(MetalImportLease {
            _frame: frame,
            _cv_textures: cv_textures,
            _textures: [y, uv],
            retained_bytes,
        });
        Ok(ImportedMetalFrame {
            y: y_view,
            uv: uv_view,
            layout,
            visible_rect: [
                info.clean_x,
                info.clean_y,
                info.clean_width,
                info.clean_height,
            ],
            coded_size: [info.plane_width[0], info.plane_height[0]],
            lease,
        })
    }

    /// Wraps the planes of an encoder-input `VideoToolbox` frame's pixel
    /// buffer as render targets on the renderer's device.
    ///
    /// # Errors
    /// Returns an error for a frame that is not a `VideoToolbox` hardware
    /// frame, or whose buffer is not `IOSurface`-backed 8-bit video-range
    /// NV12 that `Metal` can alias.
    pub fn encoder_planes(
        &self,
        frame: &rsmpeg::avutil::AVFrame,
    ) -> Result<MetalEncoderPlanes, SharedMetalError> {
        let info = alpha2_ffmpeg_bridge::videotoolbox_frame_info(frame)
            .map_err(|error| SharedMetalError(format!("encoder frame: {error}")))?;
        let pixel_buffer = usize::try_from(info.pixel_buffer)
            .ok()
            .filter(|pointer| *pointer != 0)
            .ok_or_else(|| SharedMetalError("encoder frame has no pixel buffer".into()))?
            as *mut c_void;
        // SAFETY: the guard only borrows the device for this call.
        let hal = unsafe { self.gpu.device().as_hal::<wgpu_hal::api::Metal>() }
            .ok_or_else(|| SharedMetalError("renderer is not using Metal".into()))?;
        let device = Retained::as_ptr(hal.raw_device())
            .cast_mut()
            .cast::<c_void>();
        let mut planes = Vec::with_capacity(2);
        for plane in 0..2_u32 {
            let (mut width, mut height, mut raw) = (0, 0, std::ptr::null_mut());
            // SAFETY: the device is live for the guard, `frame` holds the pixel buffer for this
            // call, and the outputs belong to this call.
            let result = unsafe {
                alpha2_native_gpu_metal_encoder_plane(
                    device,
                    pixel_buffer,
                    plane,
                    &raw mut width,
                    &raw mut height,
                    &raw mut raw,
                )
            };
            if result != 0 {
                return Err(SharedMetalError(format!(
                    "encoder pixel buffer plane {plane} cannot be a Metal render target ({result})"
                )));
            }
            // SAFETY: a non-null result is the +1 id<MTLTexture> the helper transferred to us.
            let object = unsafe { Retained::<AnyObject>::from_raw(raw.cast()) }
                .ok_or_else(|| SharedMetalError("Metal returned no plane texture".into()))?;
            // SAFETY: the helper created this object with
            // -newTextureWithDescriptor:iosurface:plane:.
            let texture: Retained<ProtocolObject<dyn MTLTexture>> =
                unsafe { Retained::cast_unchecked(object) };
            planes.push(self.wrap_target(texture, width, height, plane));
        }
        drop(hal);
        let chroma = planes.pop();
        let luma = planes.pop();
        luma.zip(chroma)
            .map(|(luma, chroma)| MetalEncoderPlanes { luma, chroma })
            .ok_or_else(|| SharedMetalError("Metal returned no plane texture".into()))
    }

    fn wrap_target(
        &self,
        raw: Retained<ProtocolObject<dyn MTLTexture>>,
        width: u32,
        height: u32,
        plane: u32,
    ) -> wgpu::Texture {
        let format = if plane == 0 {
            wgpu::TextureFormat::R8Unorm
        } else {
            wgpu::TextureFormat::Rg8Unorm
        };
        let size = wgpu::Extent3d {
            width,
            height,
            depth_or_array_layers: 1,
        };
        // SAFETY: a two-dimensional, single-mip, single-sample texture of this format and size on
        // the renderer's device.
        let hal_texture = unsafe {
            wgpu_hal::metal::Device::texture_from_raw(
                raw,
                format,
                MTLTextureType::Type2D,
                1,
                1,
                wgpu_hal::CopyExtent {
                    width,
                    height,
                    depth: 1,
                },
                None,
            )
        };
        let descriptor = wgpu::TextureDescriptor {
            label: Some(if plane == 0 {
                "alpha2 VideoToolbox encoder Y"
            } else {
                "alpha2 VideoToolbox encoder UV"
            }),
            size,
            mip_level_count: 1,
            sample_count: 1,
            dimension: wgpu::TextureDimension::D2,
            format,
            usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
            view_formats: &[],
        };
        // SAFETY: the texture was created on this wgpu device's own Metal device with the usage
        // above, and every frame's pack overwrites it whole, so its prior contents may be
        // discarded.
        unsafe {
            self.gpu
                .device()
                .create_texture_from_hal::<wgpu_hal::api::Metal>(
                    hal_texture,
                    &descriptor,
                    wgpu::TextureUses::UNINITIALIZED,
                )
        }
    }

    fn wrap_plane(
        &self,
        raw: *mut c_void,
        width: u32,
        height: u32,
        plane: usize,
        layout: NativePlaneLayout,
    ) -> Result<wgpu::Texture, BridgeError> {
        // SAFETY: `raw` is the Metal texture the import helper returned for a live CoreVideo
        // texture, or null, which `retain` maps to `None`.
        let object = unsafe { Retained::<AnyObject>::retain(raw.cast()) }.ok_or(
            BridgeError::InvalidInput("CoreVideo returned no Metal texture"),
        )?;
        // SAFETY: CoreVideo returned this object as id<MTLTexture>.
        let raw_texture: Retained<ProtocolObject<dyn MTLTexture>> =
            unsafe { Retained::cast_unchecked(object) };
        let format = match (plane, layout) {
            (0, NativePlaneLayout::P010) => wgpu::TextureFormat::R16Unorm,
            (0, _) => wgpu::TextureFormat::R8Unorm,
            (_, NativePlaneLayout::P010) => wgpu::TextureFormat::Rg16Unorm,
            (_, _) => wgpu::TextureFormat::Rg8Unorm,
        };
        // SAFETY: the retained object is a two-dimensional single-mip Metal texture.
        let hal_texture = unsafe {
            wgpu_hal::metal::Device::texture_from_raw(
                raw_texture,
                format,
                MTLTextureType::Type2D,
                1,
                1,
                wgpu_hal::CopyExtent {
                    width,
                    height,
                    depth: 1,
                },
                None,
            )
        };
        let descriptor = wgpu::TextureDescriptor {
            label: Some(if plane == 0 {
                "alpha2 VideoToolbox Y"
            } else {
                "alpha2 VideoToolbox UV"
            }),
            size: wgpu::Extent3d {
                width,
                height,
                depth_or_array_layers: 1,
            },
            mip_level_count: 1,
            sample_count: 1,
            dimension: wgpu::TextureDimension::D2,
            format,
            usage: wgpu::TextureUsages::TEXTURE_BINDING,
            view_formats: &[],
        };
        // SAFETY: the texture originates from the same raw Metal device used by this wgpu device
        // and CoreVideo initializes its contents.
        Ok(unsafe {
            self.gpu
                .device()
                .create_texture_from_hal::<wgpu_hal::api::Metal>(
                    hal_texture,
                    &descriptor,
                    wgpu::TextureUses::RESOURCE,
                )
        })
    }
}

#[cfg(test)]
#[path = "metal_tests.rs"]
mod tests;