//! Device identity shared by decode and render imports.
/// Stable identity of a native GPU device for cache and import validation.
#[derive(Copy, Clone, Debug, Eq, Hash, PartialEq)]pubstructNativeGpuIdentity{/// Backend-specific physical-device identity.
pubphysical_device:u64,
/// Logical-device identity. Handles from different values cannot be mixed.
pubdevice:u64,
/// Monotonic epoch changed whenever the render device is recreated.
pubepoch:u64,
}