use crate::compiled::real::LawMinMax;
use glam::{Vec2, Vec3};
#[inline(always)]
pub fn sdf_tube(p: Vec3, outer_radius: f32, thickness: f32, half_height: f32) -> f32 {
let r = Vec2::new(p.x, p.z).length();
let d_ring = (r - outer_radius).abs() - thickness;
let d_y = p.y.abs() - half_height;
let w = Vec2::new(d_ring.law_max(0.0), d_y.law_max(0.0));
d_ring.law_max(d_y).law_min(0.0) + w.length()
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_tube_wall_inside() {
let d = sdf_tube(Vec3::new(1.0, 0.0, 0.0), 1.0, 0.1, 1.0);
assert!(
d < 0.0,
"Point on tube wall ring should be inside, got {}",
d
);
}
#[test]
fn test_tube_far_outside() {
let d = sdf_tube(Vec3::new(5.0, 0.0, 0.0), 1.0, 0.1, 1.0);
assert!(d > 0.0, "Far point should be outside, got {}", d);
}
#[test]
fn test_tube_symmetry() {
let d1 = sdf_tube(Vec3::new(0.8, 0.3, 0.0), 1.0, 0.1, 1.0);
let d2 = sdf_tube(Vec3::new(-0.8, -0.3, 0.0), 1.0, 0.1, 1.0);
assert!((d1 - d2).abs() < 0.001, "Should be symmetric");
}
#[test]
fn test_tube_hollow_center() {
let d = sdf_tube(Vec3::ZERO, 1.0, 0.1, 1.0);
assert!(
d > 0.0,
"Center of hollow tube should be outside, got {}",
d
);
}
}