use crate::compiled::real::LawMinMax;
use glam::{Vec2, Vec3};
#[inline(always)]
pub fn sdf_moon(p: Vec3, d: f32, ra: f32, rb: f32, half_height: f32) -> f32 {
let qx = p.x.abs();
let qz = p.z;
let q = Vec2::new(qx, qz);
let d_outer = q.length() - ra;
let d_inner = (q - Vec2::new(d, 0.0)).length() - rb;
let d_2d = d_outer.law_max(-d_inner);
let d_y = p.y.abs() - half_height;
let w = Vec2::new(d_2d.law_max(0.0), d_y.law_max(0.0));
d_2d.law_max(d_y).law_min(0.0) + w.length()
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_moon_inside() {
let d = sdf_moon(Vec3::new(0.0, 0.0, -0.8), 0.5, 1.0, 0.8, 0.5);
assert!(d < 0.0, "Should be inside the crescent, got {}", d);
}
#[test]
fn test_moon_far_outside() {
let d = sdf_moon(Vec3::new(5.0, 0.0, 0.0), 0.5, 1.0, 0.8, 0.5);
assert!(d > 0.0, "Far point should be outside, got {}", d);
}
#[test]
fn test_moon_symmetry_x() {
let d1 = sdf_moon(Vec3::new(0.3, 0.1, -0.5), 0.5, 1.0, 0.8, 0.5);
let d2 = sdf_moon(Vec3::new(-0.3, 0.1, -0.5), 0.5, 1.0, 0.8, 0.5);
assert!((d1 - d2).abs() < 0.001, "Should be symmetric in X");
}
#[test]
fn test_moon_symmetry_y() {
let d1 = sdf_moon(Vec3::new(0.1, 0.2, -0.5), 0.5, 1.0, 0.8, 0.5);
let d2 = sdf_moon(Vec3::new(0.1, -0.2, -0.5), 0.5, 1.0, 0.8, 0.5);
assert!((d1 - d2).abs() < 0.001, "Should be symmetric in Y");
}
}