mod bindings;
pub use bindings::root::{
act,
ale::{ALEInterface, ALEState},
cloneState, cloneSystemState, decodeState, deleteState, encodeState, encodeStateLen, game_over,
getAvailableDifficulties, getAvailableDifficultiesSize, getAvailableModes, getAvailableModesSize, getBool,
getEpisodeFrameNumber, getFloat, getFrameNumber, getInt, getLegalActionSet, getLegalActionSize,
getMinimalActionSet, getMinimalActionSize, getRAM, getRAMSize, getScreen, getScreenGrayscale, getScreenHeight,
getScreenRGB, getScreenWidth, getString, lives, loadROM, loadState, reset_game, restoreState, restoreSystemState,
saveScreenPNG, saveState, setBool, setDifficulty, setFloat, setInt, setLoggerMode, setMode, setString, ALE_del,
ALE_new,
};