#ifndef __ROMSETTINGS_HPP__
#define __ROMSETTINGS_HPP__
#include <algorithm>
#include <memory>
#include <stdexcept>
#include "../common/Constants.h"
#include "../emucore/Serializer.hxx"
#include "../emucore/Deserializer.hxx"
#include "../environment/stella_environment_wrapper.hpp"
class System;
namespace ale {
class RomSettings {
public:
RomSettings();
virtual ~RomSettings() {}
virtual void reset() {}
virtual bool isTerminal() const = 0;
virtual reward_t getReward() const = 0;
virtual const char* rom() const = 0;
virtual RomSettings* clone() const = 0;
virtual bool isMinimal(const Action& a) const = 0;
virtual void step(const System& system) = 0;
virtual void saveState(Serializer& ser) = 0;
virtual void loadState(Deserializer& ser) = 0;
virtual bool isLegal(const Action& a) const;
virtual int lives() {
return isTerminal() ? 0 : 1;
}
virtual ActionVect getMinimalActionSet();
ActionVect getAllActions();
virtual ActionVect getStartingActions();
virtual ModeVect getAvailableModes();
virtual void setMode(
game_mode_t, System& system,
std::unique_ptr<StellaEnvironmentWrapper> environment);
virtual DifficultyVect getAvailableDifficulties();
protected:
bool isModeSupported(game_mode_t m);
};
}
#endif