PMXUtil 0.3.0

A simple pmx loader
Documentation

PMXLoader

A simple PMX loader written in Rust

What can this crate do

  1. Parse PMX 2.0/2.1 _header
  2. Parse PMX 2.0/2.1 Model Info
    • Name
    • English Name
    • Comment
    • English Comment
  3. Parse vertices Information
  4. Parse Material Information
  5. Parse Bone Information
  6. Parse Morph Information

WIP

  1. Implement Display trait
  2. Parse RigidBody Information
  3. Parse Joint
  4. Parse SoftBody

How to Use

1. Import

extern crate PMXUtil;
use PMXUtil::pmx_loader::pmx_loader::PMXLoader;

2. Create loader instance and read

let mut loader= PMXLoader::open("/path/to/pmxfile");
let header = loader.get_header();
println!("{:#?}", header);
let (model_info, ns) = ModelInfoLoader::read_pmx_model_info(loader);
print!("{:#?}", model_info);
let (vertices, ns) = VerticesLoader::read_pmx_vertices(ns);
print!("{}", vertices);
let (faces, ns) = FacesLoader::read_pmx_faces(ns);
println!("{}", faces);
let (textures, ns) = TexturesLoader::read_texture_list(ns);
println!("{}", textures);
let (materials, ns) = MaterialsLoader::read_pmx_materials(ns);
println!("{:#?}", materials);

3 Create Writer instance and write

this library always write text as UTF8 byte stream
        let mut writer =PMXWriter::begin_writer("/path/to/pmxfile");
        writer.set_model_info(Some(&model_info.name),Some(&model_info.name_en),Some(&model_info.comment),Some(&model_info.comment_en));
        writer.add_vertices(&vertices.vertices);
        writer.add_faces(&faces.faces);
        writer.add_textures(&textures.textures);
        writer.add_materials(&materials.materials);
        writer.add_bones(&bones.bones);
        writer.add_morphs(&morphs.morphs);
        PMXWriter::write(writer);

Note

this crate under construction so outputed pmx file is not valid format because they don't have rigidbody section and joint section