pub struct InteractionGraph { /* private fields */ }Expand description
Weighted logical interaction graph.
The graph stores one edge per unordered logical-qubit pair. Edges are kept sorted by endpoint, which makes downstream algorithms reproducible without relying on hash-map iteration order.
Implementations§
Source§impl InteractionGraph
impl InteractionGraph
Sourcepub fn interactions(&self) -> &[Interaction]
pub fn interactions(&self) -> &[Interaction]
Returns all interactions in deterministic endpoint order.
Sourcepub fn logical_activity(&self) -> BTreeMap<LogicalQubit, f64>
pub fn logical_activity(&self) -> BTreeMap<LogicalQubit, f64>
Returns per-logical-qubit activity weight from incident interactions.
Activity is used to place busier logical qubits earlier, and to scale readout-error scoring when calibration data is available.
Trait Implementations§
Source§impl Clone for InteractionGraph
impl Clone for InteractionGraph
Source§impl Debug for InteractionGraph
impl Debug for InteractionGraph
Source§impl Default for InteractionGraph
impl Default for InteractionGraph
Source§impl PartialEq for InteractionGraph
impl PartialEq for InteractionGraph
impl StructuralPartialEq for InteractionGraph
Auto Trait Implementations§
impl Freeze for InteractionGraph
impl RefUnwindSafe for InteractionGraph
impl Send for InteractionGraph
impl Sync for InteractionGraph
impl Unpin for InteractionGraph
impl UnsafeUnpin for InteractionGraph
impl UnwindSafe for InteractionGraph
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