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MainPush

Struct MainPush 

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#[repr(C)]
pub struct MainPush { pub model: [[f32; 4]; 4], pub roughness: f32, pub metallic: f32, pub _mpad0: f32, pub _mpad1: f32, pub tint: [f32; 3], pub _mpad2: f32, pub emissive: [f32; 3], pub _mpad3: f32, }
Expand description

The main-pass push constant (std430): the model matrix, roughness/metallic with two pads, then tint and emissive vec3s each followed by a pad (112 B total). Matches ModelUniforms(64) + MaterialUniforms(48) packed together.

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§model: [[f32; 4]; 4]

Model matrix, column-major.

§roughness: f32

Perceptual roughness in [0, 1].

§metallic: f32

Metalness in [0, 1].

§_mpad0: f32

Padding so the field layout matches the shader-side struct.

§_mpad1: f32

Padding so the field layout matches the shader-side struct.

§tint: [f32; 3]

Linear RGB base-colour tint.

§_mpad2: f32

Padding so the field layout matches the shader-side struct.

§emissive: [f32; 3]

Linear RGB emissive radiance.

§_mpad3: f32

Padding so the field layout matches the shader-side struct.

Trait Implementations§

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impl Clone for MainPush

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fn clone(&self) -> MainPush

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for MainPush

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impl<T> Any for T
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Gets the TypeId of self. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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type Error = !

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type Error = <U as TryFrom<T>>::Error

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