concinnity-render 0.18.64

GPU-free render preparation for the Concinnity engine
Documentation

The backend-agnostic, GPU-free render-prep layer. Holds the RenderBackend/SceneControl trait seam the device backends implement, plus the record builders, render graph, and CPU-side math that turn asset components into GPU-ready data. Depends on the vocabulary and the CPU compute over it (concinnity-core); owns no device or window handle. The device backends (concinnity-device) and the runtime driver (concinnity-engine) both build on top of this crate.

The vulkan feature forwards a backend cfg and pulls in no dependency, so it does not move the crate off that tier.