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GpuLight

Struct GpuLight 

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#[repr(C)]
pub struct GpuLight { pub position: [f32; 3], pub range: f32, pub color: [f32; 3], pub intensity: f32, pub direction: [f32; 3], pub kind: u32, pub cos_inner: f32, pub cos_outer: f32, pub shadow_index: i32, pub data_index: i32, }
Expand description

One local light in the per-scene storage buffer the forward pass iterates (bound at Metal fragment buffer(8)). 64 bytes = four 16-byte lanes, so every packed_float3 sits inside one lane with no GPU alignment promotion. Must match the GpuLight struct in the single-source shaders.

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§position: [f32; 3]

World-space position (point / spot).

§range: f32

Maximum reach in metres; attenuation reaches zero at this distance.

§color: [f32; 3]

Linear RGB light colour.

§intensity: f32

Radiance scale.

§direction: [f32; 3]

Unit vector the light points along (spot / area). Zero for a point light.

§kind: u32

LIGHT_KIND_* discriminant.

§cos_inner: f32

Spot cone: cosine of the inner (full-bright) and outer (cutoff) half-angles. Both zero for a point light; the shader gates the cone term on kind.

§cos_outer: f32

Cosine of the spot cone’s outer (cutoff) half-angle.

§shadow_index: i32

Index into the spot shadow atlas, or -1 when the light casts no shadow.

§data_index: i32

Index into the AreaLightData table for an area light, or -1 for a point / spot light. A rect needs two edge vectors that do not fit in the spare fields here, so the extra data lives in a parallel table (the same shape shadow_index uses for the spot shadow slices).

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impl GpuLight

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pub const ZERO: GpuLight

An all-zero light, used to fill unused slots.

Trait Implementations§

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impl Clone for GpuLight

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fn clone(&self) -> GpuLight

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for GpuLight

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impl NoUninit for GpuLight

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impl<T> Any for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

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type Owned = T

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type Error = !

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type Error = <U as TryFrom<T>>::Error

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