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ShaderBytes

Struct ShaderBytes 

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pub struct ShaderBytes<'a> {
    pub vert: &'a [u8],
    pub frag: &'a [u8],
    pub shadow: &'a [u8],
    pub vert_instanced: &'a [u8],
    pub deferred: bool,
}
Expand description

Compiled shader payloads. Each backend loads the format its toolchain produced (metallib / DXBC / SPIR-V).

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§vert: &'a [u8]

Compiled main-pass vertex shader.

§frag: &'a [u8]

Compiled main-pass fragment shader.

§shadow: &'a [u8]

Compiled shadow-pass vertex shader; consumed by DirectX / Vulkan. Metal compiles its shadow shader internally (shadow.metal) and ignores it.

§vert_instanced: &'a [u8]

Compiled GPU-instanced vertex shader; empty slice = no instanced pipeline (any InstancedProp in the world will fail to render).

§deferred: bool

This entry’s payload was not decoded because a scene other than the start scene owns it: the backend leaves the bucket’s pipeline unbuilt and the streaming pump installs it when that scene pins. Distinct from empty stage bytes, which a backend whose built-in default ships no compiled payload (Vulkan’s inline GLSL) also sees for an engine-default program.

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impl<'a> Clone for ShaderBytes<'a>

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fn clone(&self) -> ShaderBytes<'a>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Copy for ShaderBytes<'a>

Auto Trait Implementations§

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impl<'a> Freeze for ShaderBytes<'a>

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impl<'a> RefUnwindSafe for ShaderBytes<'a>

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impl<'a> Send for ShaderBytes<'a>

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impl<'a> Sync for ShaderBytes<'a>

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impl<'a> Unpin for ShaderBytes<'a>

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impl<'a> UnsafeUnpin for ShaderBytes<'a>

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impl<'a> UnwindSafe for ShaderBytes<'a>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more