pub struct ShaderBytes<'a> {
pub vert: &'a [u8],
pub frag: &'a [u8],
pub shadow: &'a [u8],
pub vert_instanced: &'a [u8],
pub deferred: bool,
}Expand description
Compiled shader payloads. Each backend loads the format its toolchain produced (metallib / DXBC / SPIR-V).
Fields§
§vert: &'a [u8]Compiled main-pass vertex shader.
frag: &'a [u8]Compiled main-pass fragment shader.
shadow: &'a [u8]Compiled shadow-pass vertex shader; consumed by DirectX / Vulkan. Metal compiles its shadow shader internally (shadow.metal) and ignores it.
vert_instanced: &'a [u8]Compiled GPU-instanced vertex shader; empty slice = no instanced pipeline (any InstancedProp in the world will fail to render).
deferred: boolThis entry’s payload was not decoded because a scene other than the start scene owns it: the backend leaves the bucket’s pipeline unbuilt and the streaming pump installs it when that scene pins. Distinct from empty stage bytes, which a backend whose built-in default ships no compiled payload (Vulkan’s inline GLSL) also sees for an engine-default program.
Trait Implementations§
Source§impl<'a> Clone for ShaderBytes<'a>
impl<'a> Clone for ShaderBytes<'a>
Source§fn clone(&self) -> ShaderBytes<'a>
fn clone(&self) -> ShaderBytes<'a>
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreimpl<'a> Copy for ShaderBytes<'a>
Auto Trait Implementations§
impl<'a> Freeze for ShaderBytes<'a>
impl<'a> RefUnwindSafe for ShaderBytes<'a>
impl<'a> Send for ShaderBytes<'a>
impl<'a> Sync for ShaderBytes<'a>
impl<'a> Unpin for ShaderBytes<'a>
impl<'a> UnsafeUnpin for ShaderBytes<'a>
impl<'a> UnwindSafe for ShaderBytes<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<S, T> Duplex<S> for Twhere
T: FromSample<S> + ToSample<S>,
Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more