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GraphStateReport

Struct GraphStateReport 

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pub struct GraphStateReport {
    pub state: String,
    pub clock_secs: f32,
    pub fading_from: Option<String>,
    pub fade_progress: Option<f32>,
    pub blend_weights: Option<Vec<f32>>,
    pub params: Vec<(String, f32)>,
}
Expand description

Snapshot of a graph target’s live state, answered synchronously to the anim-state debug command. Parameter values are as of the last completed animation step (a pending SetParam shows up after the next step).

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§state: String

Name of the state the target is in.

§clock_secs: f32

The state’s clock, in seconds.

§fading_from: Option<String>

Name of the state being faded out of, when a fade is in flight.

§fade_progress: Option<f32>

Fade progress in [0, 1], when a fade is in flight.

§blend_weights: Option<Vec<f32>>

One weight per blendspace member (point / grid order); None when the active state plays a single clip.

§params: Vec<(String, f32)>

Every graph parameter with its value, as of the last step.

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impl Clone for GraphStateReport

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fn clone(&self) -> GraphStateReport

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GraphStateReport

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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