Struct cogs_gamedev::grids::rectangles::IRect[][src]

pub struct IRect {
    pub left: isize,
    pub top: isize,
    pub width: usize,
    pub height: usize,
}
Expand description

A rectangle with integer values.

Fields

left: isizetop: isizewidth: usizeheight: usize

Implementations

Return a new rectangle centered at the given position with the given w/h

Does this rect contain the pos?

Points on the boundary count.

Iterator through all the positions in the rect. It goes in reading order: left-to-right, top-to-bottom.

(Sorry hebrew speakers)

Trait Implementations

The resulting type after applying the + operator.

Performs the + operation. Read more

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.