Struct chia_sdk_driver::StandardLayer

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pub struct StandardLayer {
    pub synthetic_key: PublicKey,
}
Expand description

The standard Layer is used for most coins on the Chia blockchain. It allows a single key to spend the coin by providing a delegated puzzle (for example to output Conditions).

There is also additional hidden puzzle functionality which can be encoded in the key. To do this, you calculate a “synthetic key” from the original key and the hidden puzzle hash. When spending the coin, you can reveal this hidden puzzle and provide the original key. This functionality is seldom used in Chia, and usually the “default hidden puzzle” is used instead. The default hidden puzzle is not spendable, so you can only spend XCH coins by signing with your key.

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§synthetic_key: PublicKey

Implementations§

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impl StandardLayer

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pub fn new(synthetic_key: PublicKey) -> Self

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pub fn spend( &self, ctx: &mut SpendContext, conditions: Conditions, ) -> Result<Spend, DriverError>

Trait Implementations§

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impl Clone for StandardLayer

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fn clone(&self) -> StandardLayer

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StandardLayer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Layer for StandardLayer

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type Solution = StandardSolution<NodePtr, NodePtr>

Most of the time, this is an actual CLVM type representing the solution. However, you can also use a helper struct and customize Layer::construct_solution and Layer::parse_solution.
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fn construct_puzzle( &self, ctx: &mut SpendContext, ) -> Result<NodePtr, DriverError>

Constructs the full curried puzzle for this layer. Ideally, the puzzle itself should be cached in the SpendContext.
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fn construct_solution( &self, ctx: &mut SpendContext, solution: Self::Solution, ) -> Result<NodePtr, DriverError>

Constructs the full solution for this layer. Can be used to construct the solution from a helper struct, if it’s not directly a CLVM type. It’s also possible to influence the solution based on the puzzle, if needed.
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fn parse_puzzle( allocator: &Allocator, puzzle: Puzzle, ) -> Result<Option<Self>, DriverError>

Parses this layer from the given puzzle, returning None if the puzzle doesn’t match. An error is returned if the puzzle should have matched but couldn’t be parsed.
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fn parse_solution( allocator: &Allocator, solution: NodePtr, ) -> Result<Self::Solution, DriverError>

Parses the Layer::Solution type from a CLVM solution pointer.
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fn construct_spend( &self, ctx: &mut SpendContext, solution: Self::Solution, ) -> Result<Spend, DriverError>

Creates a spend for this layer.
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fn construct_coin_spend( &self, ctx: &mut SpendContext, coin: Coin, solution: Self::Solution, ) -> Result<CoinSpend, DriverError>

Creates a coin spend for this layer.
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impl PartialEq for StandardLayer

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fn eq(&self, other: &StandardLayer) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for StandardLayer

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impl Eq for StandardLayer

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impl StructuralPartialEq for StandardLayer

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.