Enum chia_sdk_driver::Puzzle

source ·
pub enum Puzzle {
    Curried(CurriedPuzzle),
    Raw(RawPuzzle),
}

Variants§

Implementations§

source§

impl Puzzle

source

pub fn parse(allocator: &Allocator, puzzle: NodePtr) -> Self

source

pub fn curried_puzzle_hash(&self) -> TreeHash

source

pub fn mod_hash(&self) -> TreeHash

source

pub fn ptr(&self) -> NodePtr

source

pub fn is_curried(&self) -> bool

source

pub fn is_raw(&self) -> bool

source

pub fn as_curried(&self) -> Option<CurriedPuzzle>

source

pub fn as_raw(&self) -> Option<RawPuzzle>

Trait Implementations§

source§

impl Clone for Puzzle

source§

fn clone(&self) -> Puzzle

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Puzzle

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Layer for Puzzle

§

type Solution = NodePtr

Most of the time, this is an actual CLVM type representing the solution. However, you can also use a helper struct and customize Layer::construct_solution and Layer::parse_solution.
source§

fn parse_puzzle( _allocator: &Allocator, puzzle: Puzzle, ) -> Result<Option<Self>, DriverError>
where Self: Sized,

Parses this layer from the given puzzle, returning None if the puzzle doesn’t match. An error is returned if the puzzle should have matched but couldn’t be parsed.
source§

fn parse_solution( _allocator: &Allocator, solution: NodePtr, ) -> Result<Self::Solution, DriverError>

Parses the Layer::Solution type from a CLVM solution pointer.
source§

fn construct_puzzle( &self, _ctx: &mut SpendContext, ) -> Result<NodePtr, DriverError>

Constructs the full curried puzzle for this layer. Ideally, the puzzle itself should be cached in the SpendContext.
source§

fn construct_solution( &self, _ctx: &mut SpendContext, solution: Self::Solution, ) -> Result<NodePtr, DriverError>

Constructs the full solution for this layer. Can be used to construct the solution from a helper struct, if it’s not directly a CLVM type. It’s also possible to influence the solution based on the puzzle, if needed.
source§

fn construct_spend( &self, ctx: &mut SpendContext, solution: Self::Solution, ) -> Result<Spend, DriverError>

Creates a spend for this layer.
source§

fn construct_coin_spend( &self, ctx: &mut SpendContext, coin: Coin, solution: Self::Solution, ) -> Result<CoinSpend, DriverError>

Creates a coin spend for this layer.
source§

impl ToTreeHash for Puzzle

source§

impl Copy for Puzzle

Auto Trait Implementations§

§

impl Freeze for Puzzle

§

impl RefUnwindSafe for Puzzle

§

impl Send for Puzzle

§

impl Sync for Puzzle

§

impl Unpin for Puzzle

§

impl UnwindSafe for Puzzle

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> CloneToUninit for T
where T: Clone,

source§

unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.