[−][src]Struct celeste::maps::Levels
All Level
s in a Map
. Stored as a subelement for unknown reasons.
Fields
levels: Vec<Level>
invalid_levels: Vec<BinEl>
All children that couldn't be parsed as Level
s.
Trait Implementations
impl BinElType for Levels
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fn from_binel(binel: BinElValue) -> Result<Self>
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fn into_binel(self) -> BinElValue
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fn maybe_attr() -> bool
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fn elem_name() -> Option<&'static str>
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fn maybe_elem() -> bool
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Whether the BinElType
may serialize to a BinElValue::Element
. Recommended.
impl PartialEq<Levels> for Levels
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impl Clone for Levels
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fn clone(&self) -> Levels
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Default for Levels
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impl Debug for Levels
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Auto Trait Implementations
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T> From for T
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impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,