[][src]Struct celeste::maps::Levels

pub struct Levels {
    pub levels: Vec<Level>,
    pub invalid_levels: Vec<BinEl>,
}

All Levels in a Map. Stored as a subelement for unknown reasons.

Fields

levels: Vec<Level>invalid_levels: Vec<BinEl>

All children that couldn't be parsed as Levels.

Trait Implementations

impl BinElType for Levels[src]

fn maybe_elem() -> bool[src]

Whether the BinElType may serialize to a BinElValue::Element. Recommended.

impl PartialEq<Levels> for Levels[src]

impl Clone for Levels[src]

fn clone_from(&mut self, source: &Self)
1.0.0
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Performs copy-assignment from source. Read more

impl Default for Levels[src]

impl Debug for Levels[src]

Auto Trait Implementations

impl Send for Levels

impl Sync for Levels

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.