pub struct PlayerPropertiesChangedEventParamsBuilder { /* private fields */ }Expand description
Builder for PlayerPropertiesChangedEventParams.
Implementations§
Source§impl PlayerPropertiesChangedEventParamsBuilder
impl PlayerPropertiesChangedEventParamsBuilder
pub fn player_id(&mut self, value: PlayerId) -> &mut Self
pub fn properties(&mut self, value: Vec<PlayerProperty>) -> &mut Self
Sourcepub fn build(
&self,
) -> Result<PlayerPropertiesChangedEventParams, PlayerPropertiesChangedEventParamsBuilderError>
pub fn build( &self, ) -> Result<PlayerPropertiesChangedEventParams, PlayerPropertiesChangedEventParamsBuilderError>
Builds a new PlayerPropertiesChangedEventParams.
§Errors
If a required field has not been initialized.
Trait Implementations§
Source§impl Clone for PlayerPropertiesChangedEventParamsBuilder
impl Clone for PlayerPropertiesChangedEventParamsBuilder
Source§fn clone(&self) -> PlayerPropertiesChangedEventParamsBuilder
fn clone(&self) -> PlayerPropertiesChangedEventParamsBuilder
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for PlayerPropertiesChangedEventParamsBuilder
impl RefUnwindSafe for PlayerPropertiesChangedEventParamsBuilder
impl Send for PlayerPropertiesChangedEventParamsBuilder
impl Sync for PlayerPropertiesChangedEventParamsBuilder
impl Unpin for PlayerPropertiesChangedEventParamsBuilder
impl UnsafeUnpin for PlayerPropertiesChangedEventParamsBuilder
impl UnwindSafe for PlayerPropertiesChangedEventParamsBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more