Struct TextureViewDescriptorBase

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#[repr(C)]
pub struct TextureViewDescriptorBase<L> { pub label: L, pub format: TextureFormat, pub dimension: TextureViewDimension, pub aspect: TextureAspect, pub base_mip_level: u32, pub level_count: u32, pub base_array_layer: u32, pub array_layer_count: u32, }
Expand description

Describes a [TextureView].

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§label: L

Debug label of the texture view. This will show up in graphics debuggers for easy identification.

§format: TextureFormat

Format of the texture view. At this time, it must be the same as the underlying format of the texture.

§dimension: TextureViewDimension

The dimension of the texture view. For 1D textures, this must be 1D. For 2D textures it must be one of D2, D2Array, Cube, and CubeArray. For 3D textures it must be 3D

§aspect: TextureAspect

Aspect of the texture. Color textures must be TextureAspect::All.

§base_mip_level: u32

Base mip level.

§level_count: u32

Mip level count. Must be at least one. base_mip_level + level_count must be less or equal to underlying texture mip count.

§base_array_layer: u32

Base array layer.

§array_layer_count: u32

Layer count. Must be at least one. base_array_layer + array_layer_count must be less or equal to the underlying array count.

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impl<L> TextureViewDescriptor<L>

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pub fn map_label<K>( &self, fun: impl FnOnce(&L) -> K, ) -> TextureViewDescriptor<K>

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impl<L> Clone for TextureViewDescriptor<L>
where L: Clone,

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fn clone(&self) -> TextureViewDescriptor<L>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<L> Debug for TextureViewDescriptor<L>
where L: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<'de, L> Deserialize<'de> for TextureViewDescriptor<L>
where L: Deserialize<'de>,

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fn deserialize<__D>( __deserializer: __D, ) -> Result<TextureViewDescriptor<L>, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<L> PartialEq for TextureViewDescriptor<L>
where L: PartialEq,

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fn eq(&self, other: &TextureViewDescriptor<L>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<L> Serialize for TextureViewDescriptor<L>
where L: Serialize,

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<L> StructuralPartialEq for TextureViewDescriptor<L>

Auto Trait Implementations§

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impl<L> Freeze for TextureViewDescriptor<L>
where L: Freeze,

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impl<L> RefUnwindSafe for TextureViewDescriptor<L>
where L: RefUnwindSafe,

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impl<L> Send for TextureViewDescriptor<L>
where L: Send,

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impl<L> Sync for TextureViewDescriptor<L>
where L: Sync,

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impl<L> Unpin for TextureViewDescriptor<L>
where L: Unpin,

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impl<L> UnwindSafe for TextureViewDescriptor<L>
where L: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,