[−][src]Struct cart_tmp_wgpu::TextureViewDescriptorBase
Describes a [TextureView
].
Fields
label: L
Debug label of the texture view. This will show up in graphics debuggers for easy identification.
format: TextureFormat
Format of the texture view. At this time, it must be the same as the underlying format of the texture.
dimension: TextureViewDimension
The dimension of the texture view. For 1D textures, this must be 1D
. For 2D textures it must be one of
D2
, D2Array
, Cube
, and CubeArray
. For 3D textures it must be 3D
aspect: TextureAspect
Aspect of the texture. Color textures must be TextureAspect::All
.
base_mip_level: u32
Base mip level.
level_count: u32
Mip level count. Must be at least one. base_mip_level + level_count must be less or equal to underlying texture mip count.
base_array_layer: u32
Base array layer.
array_layer_count: u32
Layer count. Must be at least one. base_array_layer + array_layer_count must be less or equal to the underlying array count.
Implementations
impl<L> TextureViewDescriptor<L>
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pub fn map_label<K>(
&self,
fun: impl FnOnce(&L) -> K
) -> TextureViewDescriptor<K>
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&self,
fun: impl FnOnce(&L) -> K
) -> TextureViewDescriptor<K>
Trait Implementations
impl<L> Clone for TextureViewDescriptor<L> where
L: Clone,
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L: Clone,
fn clone(&self) -> TextureViewDescriptor<L>
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fn clone_from(&mut self, source: &Self)
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impl<L> Debug for TextureViewDescriptor<L> where
L: Debug,
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L: Debug,
impl<'de, L> Deserialize<'de> for TextureViewDescriptor<L> where
L: Deserialize<'de>,
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L: Deserialize<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<TextureViewDescriptor<L>, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
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__deserializer: __D
) -> Result<TextureViewDescriptor<L>, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
impl<L> PartialEq<TextureViewDescriptor<L>> for TextureViewDescriptor<L> where
L: PartialEq<L>,
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L: PartialEq<L>,
fn eq(&self, other: &TextureViewDescriptor<L>) -> bool
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fn ne(&self, other: &TextureViewDescriptor<L>) -> bool
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impl<L> Serialize for TextureViewDescriptor<L> where
L: Serialize,
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L: Serialize,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
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&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
Auto Trait Implementations
impl<L> RefUnwindSafe for TextureViewDescriptor<L> where
L: RefUnwindSafe,
L: RefUnwindSafe,
impl<L> Send for TextureViewDescriptor<L> where
L: Send,
L: Send,
impl<L> Sync for TextureViewDescriptor<L> where
L: Sync,
L: Sync,
impl<L> Unpin for TextureViewDescriptor<L> where
L: Unpin,
L: Unpin,
impl<L> UnwindSafe for TextureViewDescriptor<L> where
L: UnwindSafe,
L: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,